Update Paddle.h

bugfix: add missing class
This commit is contained in:
ZephyrLabs 2020-12-03 20:57:54 +05:30
parent 09a94ee2b8
commit ad1a99acac

View file

@ -5,6 +5,9 @@
#include "Screen.h"
namespace Pinetime {
namespace Components {
class LittleVgl;
}
namespace Applications {
namespace Screens {
@ -19,6 +22,8 @@ namespace Pinetime {
bool OnTouchEvent(uint16_t x, uint16_t y) override;
private:
Pinetime::Components::LittleVgl& lvgl;
const int x_paddle_bottom = 0;
int y_paddle_bottom = 90; // bottom extreme of the paddle
@ -139,5 +144,4 @@ const uint8_t ball_map[] = {
0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed,
0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed,
0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed,
};
};