mirror of
https://github.com/InfiniTimeOrg/InfiniTime.git
synced 2024-10-22 23:21:53 +02:00
Merge 1d0df29b2c
into 3a0d673df4
This commit is contained in:
commit
335c7d91b2
|
@ -303,6 +303,11 @@ void DisplayApp::Refresh() {
|
||||||
} else {
|
} else {
|
||||||
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
|
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
|
||||||
lcd.Sleep();
|
lcd.Sleep();
|
||||||
|
// Since the active screen is not really an app, go back to Clock.
|
||||||
|
if (currentApp == Apps::Launcher || currentApp == Apps::Notifications || currentApp == Apps::QuickSettings ||
|
||||||
|
currentApp == Apps::Settings) {
|
||||||
|
LoadScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
|
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
|
||||||
state = States::Idle;
|
state = States::Idle;
|
||||||
|
|
Loading…
Reference in a new issue