diff --git a/src/displayapp/screens/FlashLight.cpp b/src/displayapp/screens/FlashLight.cpp index 1b7cf39c..f169fac1 100644 --- a/src/displayapp/screens/FlashLight.cpp +++ b/src/displayapp/screens/FlashLight.cpp @@ -17,6 +17,7 @@ namespace { FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController) : systemTask {systemTask}, brightnessController {brightnessController} { + previousBrightnessLevel = brightnessController.Level(); brightnessController.Set(Controllers::BrightnessController::Levels::Low); flashLight = lv_label_create(lv_scr_act(), nullptr); @@ -52,6 +53,7 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo FlashLight::~FlashLight() { lv_obj_clean(lv_scr_act()); lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK); + brightnessController.Set(previousBrightnessLevel); systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); } diff --git a/src/displayapp/screens/FlashLight.h b/src/displayapp/screens/FlashLight.h index 2b710ed5..c5404e93 100644 --- a/src/displayapp/screens/FlashLight.h +++ b/src/displayapp/screens/FlashLight.h @@ -27,6 +27,7 @@ namespace Pinetime { Controllers::BrightnessController& brightnessController; Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High; + Controllers::BrightnessController::Levels previousBrightnessLevel; lv_obj_t* flashLight; lv_obj_t* backgroundAction;