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@ -2,38 +2,138 @@
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#include <hal/nrf_gpio.h>
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#include "displayapp/screens/Symbols.h"
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#include "drivers/PinMap.h"
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#include <libraries/delay/nrf_delay.h>
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using namespace Pinetime::Controllers;
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namespace {
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// reinterpret_cast is not constexpr so this is the best we can do
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static NRF_RTC_Type* const RTC = reinterpret_cast<NRF_RTC_Type*>(NRF_RTC2_BASE);
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}
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void BrightnessController::Init() {
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nrf_gpio_cfg_output(PinMap::LcdBacklightLow);
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nrf_gpio_cfg_output(PinMap::LcdBacklightMedium);
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nrf_gpio_cfg_output(PinMap::LcdBacklightHigh);
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nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
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nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
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nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
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static_assert(timerFrequency == 32768, "Change the prescaler below");
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RTC->PRESCALER = 0;
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// CC1 switches the backlight on (pin transitions from high to low) and resets the counter to 0
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RTC->CC[1] = timerPeriod;
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// Enable compare events for CC0,CC1
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RTC->EVTEN = 0b0000'0000'0000'0011'0000'0000'0000'0000;
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// Disable all interrupts
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RTC->INTENCLR = 0b0000'0000'0000'1111'0000'0000'0000'0011;
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Set(level);
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}
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void BrightnessController::ApplyBrightness(uint16_t rawBrightness) {
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// The classic off, low, medium, high brightnesses are at {0, timerPeriod, timerPeriod*2, timerPeriod*3}
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// These brightness levels do not use PWM: they only set/clear the corresponding pins
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// Any brightness level between the above levels is achieved with efficient RTC based PWM on the next pin up
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// E.g 2.5*timerPeriod corresponds to medium brightness with 50% PWM on the high pin
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// Note: Raw brightness does not necessarily correspond to a linear perceived brightness
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uint8_t pin;
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if (rawBrightness > 2 * timerPeriod) {
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rawBrightness -= 2 * timerPeriod;
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pin = PinMap::LcdBacklightHigh;
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} else if (rawBrightness > timerPeriod) {
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rawBrightness -= timerPeriod;
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pin = PinMap::LcdBacklightMedium;
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} else {
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pin = PinMap::LcdBacklightLow;
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}
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if (rawBrightness == timerPeriod || rawBrightness == 0) {
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if (lastPin != UNSET) {
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RTC->TASKS_STOP = 1;
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nrf_delay_us(rtcStopTime);
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nrf_ppi_channel_disable(ppiBacklightOff);
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nrf_ppi_channel_disable(ppiBacklightOn);
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nrfx_gpiote_out_uninit(lastPin);
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nrf_gpio_cfg_output(lastPin);
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}
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lastPin = UNSET;
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if (rawBrightness == 0) {
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nrf_gpio_pin_set(pin);
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} else {
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nrf_gpio_pin_clear(pin);
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}
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} else {
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// If the pin on which we are doing PWM is changing
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// Disable old PWM channel (if exists) and set up new one
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if (lastPin != pin) {
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if (lastPin != UNSET) {
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RTC->TASKS_STOP = 1;
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nrf_delay_us(rtcStopTime);
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nrf_ppi_channel_disable(ppiBacklightOff);
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nrf_ppi_channel_disable(ppiBacklightOn);
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nrfx_gpiote_out_uninit(lastPin);
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nrf_gpio_cfg_output(lastPin);
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}
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nrfx_gpiote_out_config_t gpioteCfg = {.action = NRF_GPIOTE_POLARITY_TOGGLE,
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.init_state = NRF_GPIOTE_INITIAL_VALUE_LOW,
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.task_pin = true};
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APP_ERROR_CHECK(nrfx_gpiote_out_init(pin, &gpioteCfg));
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nrfx_gpiote_out_task_enable(pin);
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nrf_ppi_channel_endpoint_setup(ppiBacklightOff,
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reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[0]),
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nrfx_gpiote_out_task_addr_get(pin));
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nrf_ppi_channel_endpoint_setup(ppiBacklightOn,
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reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[1]),
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nrfx_gpiote_out_task_addr_get(pin));
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nrf_ppi_fork_endpoint_setup(ppiBacklightOn, reinterpret_cast<uint32_t>(&RTC->TASKS_CLEAR));
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nrf_ppi_channel_enable(ppiBacklightOff);
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nrf_ppi_channel_enable(ppiBacklightOn);
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} else {
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// If the pin used for PWM isn't changing, we only need to set the pin state to the initial value (low)
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RTC->TASKS_STOP = 1;
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nrf_delay_us(rtcStopTime);
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// Due to errata 20,179 and the intricacies of RTC timing, keep it simple: override the pin state
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nrfx_gpiote_out_task_force(pin, false);
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}
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// CC0 switches the backlight off (pin transitions from low to high)
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RTC->CC[0] = rawBrightness;
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RTC->TASKS_CLEAR = 1;
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RTC->TASKS_START = 1;
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lastPin = pin;
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}
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switch (pin) {
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case PinMap::LcdBacklightHigh:
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nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
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nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
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break;
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case PinMap::LcdBacklightMedium:
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nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
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nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
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break;
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case PinMap::LcdBacklightLow:
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nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
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nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
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}
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}
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void BrightnessController::Set(BrightnessController::Levels level) {
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this->level = level;
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switch (level) {
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default:
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case Levels::High:
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nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
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nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
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nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
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ApplyBrightness(3 * timerPeriod);
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break;
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case Levels::Medium:
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nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
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nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
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nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
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ApplyBrightness(2 * timerPeriod);
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break;
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case Levels::Low:
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nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
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nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
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nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
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ApplyBrightness(timerPeriod);
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break;
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case Levels::AlwaysOn:
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ApplyBrightness(timerPeriod / 10);
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break;
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case Levels::Off:
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nrf_gpio_pin_set(PinMap::LcdBacklightLow);
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nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
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nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
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ApplyBrightness(0);
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break;
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}
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}
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|
|
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@ -2,11 +2,14 @@
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#include <cstdint>
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#include "nrf_ppi.h"
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#include "nrfx_gpiote.h"
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namespace Pinetime {
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namespace Controllers {
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class BrightnessController {
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public:
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enum class Levels { Off, Low, Medium, High };
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enum class Levels { Off, AlwaysOn, Low, Medium, High };
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void Init();
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void Set(Levels level);
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@ -20,6 +23,25 @@ namespace Pinetime {
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private:
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Levels level = Levels::High;
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static constexpr uint8_t UNSET = UINT8_MAX;
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uint8_t lastPin = UNSET;
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// Maximum time (μs) it takes for the RTC to fully stop
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static constexpr uint8_t rtcStopTime = 46;
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// Frequency of timer used for PWM (Hz)
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static constexpr uint16_t timerFrequency = 32768;
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// Backlight PWM frequency (Hz)
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static constexpr uint16_t pwmFreq = 1000;
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// Wraparound point in timer ticks
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// Defines the number of brightness levels between each pin
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static constexpr uint16_t timerPeriod = timerFrequency / pwmFreq;
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// Warning: nimble reserves some PPIs
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// https://github.com/InfiniTimeOrg/InfiniTime/blob/034d83fe6baf1ab3875a34f8cee387e24410a824/src/libs/mynewt-nimble/nimble/drivers/nrf52/src/ble_phy.c#L53
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// SpiMaster uses PPI 0 for an erratum workaround
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// Channel 1, 2 should be free to use
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static constexpr nrf_ppi_channel_t ppiBacklightOn = NRF_PPI_CHANNEL1;
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static constexpr nrf_ppi_channel_t ppiBacklightOff = NRF_PPI_CHANNEL2;
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void ApplyBrightness(uint16_t val);
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};
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}
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}
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@ -214,6 +214,21 @@ namespace Pinetime {
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return settings.screenTimeOut;
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};
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bool GetAlwaysOnDisplay() const {
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return settings.alwaysOnDisplay && GetNotificationStatus() != Notification::Sleep;
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};
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void SetAlwaysOnDisplaySetting(bool state) {
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if (state != settings.alwaysOnDisplay) {
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settingsChanged = true;
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}
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settings.alwaysOnDisplay = state;
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}
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bool GetAlwaysOnDisplaySetting() const {
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return settings.alwaysOnDisplay;
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}
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void SetShakeThreshold(uint16_t thresh) {
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if (settings.shakeWakeThreshold != thresh) {
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settings.shakeWakeThreshold = thresh;
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|
@ -286,13 +301,15 @@ namespace Pinetime {
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private:
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Pinetime::Controllers::FS& fs;
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static constexpr uint32_t settingsVersion = 0x0007;
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static constexpr uint32_t settingsVersion = 0x0008;
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struct SettingsData {
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uint32_t version = settingsVersion;
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uint32_t stepsGoal = 10000;
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uint32_t screenTimeOut = 15000;
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bool alwaysOnDisplay = false;
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ClockType clockType = ClockType::H24;
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WeatherFormat weatherFormat = WeatherFormat::Metric;
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Notification notificationStatus = Notification::On;
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|
|
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@ -81,7 +81,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
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Pinetime::Controllers::AlarmController& alarmController,
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Pinetime::Controllers::BrightnessController& brightnessController,
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Pinetime::Controllers::TouchHandler& touchHandler,
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Pinetime::Controllers::FS& filesystem)
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Pinetime::Controllers::FS& filesystem,
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Pinetime::Drivers::SpiNorFlash& spiNorFlash)
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: lcd {lcd},
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touchPanel {touchPanel},
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batteryController {batteryController},
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|
@ -97,6 +98,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
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brightnessController {brightnessController},
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touchHandler {touchHandler},
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filesystem {filesystem},
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spiNorFlash {spiNorFlash},
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lvgl {lcd, filesystem},
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timer(this, TimerCallback),
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controllers {batteryController,
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|
@ -154,6 +156,36 @@ void DisplayApp::InitHw() {
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lcd.Init();
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}
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|
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TickType_t DisplayApp::CalculateSleepTime() {
|
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TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime;
|
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// Divide both the numerator and denominator by 8 to increase the number of ticks (frames) before the overflow tick is reached
|
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TickType_t elapsedTarget = ROUNDED_DIV((configTICK_RATE_HZ / 8) * alwaysOnTickCount * alwaysOnRefreshPeriod, 1000 / 8);
|
||||
// ROUNDED_DIV overflows when numerator + (denominator floordiv 2) > uint32 max
|
||||
// in this case around 9 hours
|
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constexpr TickType_t overflowTick = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
|
||||
|
||||
// Assumptions
|
||||
|
||||
// Tick rate is multiple of 8
|
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// Needed for division trick above
|
||||
static_assert(configTICK_RATE_HZ % 8 == 0);
|
||||
|
||||
// Local tick count must always wraparound before the system tick count does
|
||||
// As a static assert we can use 64 bit ints and therefore dodge overflows
|
||||
// Always on overflow time (ms) < system tick overflow time (ms)
|
||||
static_assert((uint64_t) overflowTick * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
|
||||
|
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if (alwaysOnTickCount == overflowTick) {
|
||||
alwaysOnTickCount = 0;
|
||||
alwaysOnStartTime = xTaskGetTickCount();
|
||||
}
|
||||
if (elapsedTarget > ticksElapsed) {
|
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return elapsedTarget - ticksElapsed;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayApp::Refresh() {
|
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auto LoadPreviousScreen = [this]() {
|
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FullRefreshDirections returnDirection;
|
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|
@ -203,7 +235,29 @@ void DisplayApp::Refresh() {
|
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TickType_t queueTimeout;
|
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switch (state) {
|
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case States::Idle:
|
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queueTimeout = portMAX_DELAY;
|
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if (settingsController.GetAlwaysOnDisplay()) {
|
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if (!currentScreen->IsRunning()) {
|
||||
LoadPreviousScreen();
|
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}
|
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// Check we've slept long enough
|
||||
// Might not be true if the loop received an event
|
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// If not true, then wait that amount of time
|
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queueTimeout = CalculateSleepTime();
|
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if (queueTimeout == 0) {
|
||||
// Only advance the tick count when LVGL is done
|
||||
// Otherwise keep running the task handler while it still has things to draw
|
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// Note: under high graphics load, LVGL will always have more work to do
|
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if (lv_task_handler() > 0) {
|
||||
// Drop frames that we've missed if drawing/event handling took way longer than expected
|
||||
while (queueTimeout == 0) {
|
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alwaysOnTickCount += 1;
|
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queueTimeout = CalculateSleepTime();
|
||||
}
|
||||
};
|
||||
}
|
||||
} else {
|
||||
queueTimeout = portMAX_DELAY;
|
||||
}
|
||||
break;
|
||||
case States::Running:
|
||||
if (!currentScreen->IsRunning()) {
|
||||
|
@ -234,20 +288,34 @@ void DisplayApp::Refresh() {
|
|||
case Messages::DimScreen:
|
||||
DimScreen();
|
||||
break;
|
||||
case Messages::RestoreBrightness:
|
||||
RestoreBrightness();
|
||||
break;
|
||||
case Messages::GoToSleep:
|
||||
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
|
||||
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Low) {
|
||||
brightnessController.Lower();
|
||||
vTaskDelay(100);
|
||||
}
|
||||
lcd.Sleep();
|
||||
// Don't actually turn off the display for AlwaysOn mode
|
||||
if (settingsController.GetAlwaysOnDisplay()) {
|
||||
brightnessController.Set(Controllers::BrightnessController::Levels::AlwaysOn);
|
||||
lcd.LowPowerOn();
|
||||
// Record idle entry time
|
||||
alwaysOnTickCount = 0;
|
||||
alwaysOnStartTime = xTaskGetTickCount();
|
||||
} else {
|
||||
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
|
||||
lcd.Sleep();
|
||||
}
|
||||
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
|
||||
state = States::Idle;
|
||||
break;
|
||||
case Messages::NotifyDeviceActivity:
|
||||
lv_disp_trig_activity(nullptr);
|
||||
break;
|
||||
case Messages::GoToRunning:
|
||||
lcd.Wakeup();
|
||||
if (settingsController.GetAlwaysOnDisplay()) {
|
||||
lcd.LowPowerOff();
|
||||
} else {
|
||||
lcd.Wakeup();
|
||||
}
|
||||
lv_disp_trig_activity(nullptr);
|
||||
ApplyBrightness();
|
||||
state = States::Running;
|
||||
|
@ -535,7 +603,8 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
|
|||
bleController,
|
||||
watchdog,
|
||||
motionController,
|
||||
touchPanel);
|
||||
touchPanel,
|
||||
spiNorFlash);
|
||||
break;
|
||||
case Apps::FlashLight:
|
||||
currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController);
|
||||
|
|
|
@ -66,7 +66,8 @@ namespace Pinetime {
|
|||
Pinetime::Controllers::AlarmController& alarmController,
|
||||
Pinetime::Controllers::BrightnessController& brightnessController,
|
||||
Pinetime::Controllers::TouchHandler& touchHandler,
|
||||
Pinetime::Controllers::FS& filesystem);
|
||||
Pinetime::Controllers::FS& filesystem,
|
||||
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
|
||||
void Start(System::BootErrors error);
|
||||
void PushMessage(Display::Messages msg);
|
||||
|
||||
|
@ -96,6 +97,7 @@ namespace Pinetime {
|
|||
Pinetime::Controllers::BrightnessController& brightnessController;
|
||||
Pinetime::Controllers::TouchHandler& touchHandler;
|
||||
Pinetime::Controllers::FS& filesystem;
|
||||
Pinetime::Drivers::SpiNorFlash& spiNorFlash;
|
||||
|
||||
Pinetime::Controllers::FirmwareValidator validator;
|
||||
Pinetime::Components::LittleVgl lvgl;
|
||||
|
@ -135,6 +137,13 @@ namespace Pinetime {
|
|||
Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
|
||||
|
||||
bool isDimmed = false;
|
||||
|
||||
TickType_t CalculateSleepTime();
|
||||
TickType_t alwaysOnTickCount;
|
||||
TickType_t alwaysOnStartTime;
|
||||
// If this is to be changed, make sure the actual always on refresh rate is changed
|
||||
// by configuring the LCD refresh timings
|
||||
static constexpr uint32_t alwaysOnRefreshPeriod = 500;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,7 +24,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
|
|||
Pinetime::Controllers::AlarmController& /*alarmController*/,
|
||||
Pinetime::Controllers::BrightnessController& /*brightnessController*/,
|
||||
Pinetime::Controllers::TouchHandler& /*touchHandler*/,
|
||||
Pinetime::Controllers::FS& /*filesystem*/)
|
||||
Pinetime::Controllers::FS& /*filesystem*/,
|
||||
Pinetime::Drivers::SpiNorFlash& /*spiNorFlash*/)
|
||||
: lcd {lcd}, bleController {bleController} {
|
||||
}
|
||||
|
||||
|
|
|
@ -18,6 +18,7 @@ namespace Pinetime {
|
|||
class St7789;
|
||||
class Cst816S;
|
||||
class Watchdog;
|
||||
class SpiNorFlash;
|
||||
}
|
||||
|
||||
namespace Controllers {
|
||||
|
@ -59,7 +60,8 @@ namespace Pinetime {
|
|||
Pinetime::Controllers::AlarmController& alarmController,
|
||||
Pinetime::Controllers::BrightnessController& brightnessController,
|
||||
Pinetime::Controllers::TouchHandler& touchHandler,
|
||||
Pinetime::Controllers::FS& filesystem);
|
||||
Pinetime::Controllers::FS& filesystem,
|
||||
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
|
||||
void Start();
|
||||
|
||||
void Start(Pinetime::System::BootErrors) {
|
||||
|
|
|
@ -8,6 +8,7 @@ namespace Colors {
|
|||
static constexpr lv_color_t green = LV_COLOR_MAKE(0x0, 0xb0, 0x0);
|
||||
static constexpr lv_color_t blue = LV_COLOR_MAKE(0x0, 0x50, 0xff);
|
||||
static constexpr lv_color_t lightGray = LV_COLOR_MAKE(0xb0, 0xb0, 0xb0);
|
||||
static constexpr lv_color_t gray = LV_COLOR_MAKE(0x50, 0x50, 0x50);
|
||||
|
||||
static constexpr lv_color_t bg = LV_COLOR_MAKE(0x5d, 0x69, 0x7e);
|
||||
static constexpr lv_color_t bgAlt = LV_COLOR_MAKE(0x38, 0x38, 0x38);
|
||||
|
|
|
@ -18,7 +18,7 @@ namespace Pinetime {
|
|||
TimerDone,
|
||||
BleFirmwareUpdateStarted,
|
||||
DimScreen,
|
||||
RestoreBrightness,
|
||||
NotifyDeviceActivity,
|
||||
ShowPairingKey,
|
||||
AlarmTriggered,
|
||||
Chime,
|
||||
|
|
|
@ -17,6 +17,7 @@ namespace {
|
|||
FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
|
||||
: systemTask {systemTask}, brightnessController {brightnessController} {
|
||||
|
||||
previousBrightnessLevel = brightnessController.Level();
|
||||
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
|
||||
|
||||
flashLight = lv_label_create(lv_scr_act(), nullptr);
|
||||
|
@ -52,6 +53,7 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo
|
|||
FlashLight::~FlashLight() {
|
||||
lv_obj_clean(lv_scr_act());
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||
brightnessController.Set(previousBrightnessLevel);
|
||||
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ namespace Pinetime {
|
|||
Controllers::BrightnessController& brightnessController;
|
||||
|
||||
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
|
||||
Controllers::BrightnessController::Levels previousBrightnessLevel;
|
||||
|
||||
lv_obj_t* flashLight;
|
||||
lv_obj_t* backgroundAction;
|
||||
|
|
|
@ -38,7 +38,8 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
|
|||
const Pinetime::Controllers::Ble& bleController,
|
||||
const Pinetime::Drivers::Watchdog& watchdog,
|
||||
Pinetime::Controllers::MotionController& motionController,
|
||||
const Pinetime::Drivers::Cst816S& touchPanel)
|
||||
const Pinetime::Drivers::Cst816S& touchPanel,
|
||||
const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
|
||||
: app {app},
|
||||
dateTimeController {dateTimeController},
|
||||
batteryController {batteryController},
|
||||
|
@ -47,6 +48,7 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
|
|||
watchdog {watchdog},
|
||||
motionController {motionController},
|
||||
touchPanel {touchPanel},
|
||||
spiNorFlash {spiNorFlash},
|
||||
screens {app,
|
||||
0,
|
||||
{[this]() -> std::unique_ptr<Screen> {
|
||||
|
@ -186,10 +188,12 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
|
|||
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(label, true);
|
||||
const auto& bleAddr = bleController.Address();
|
||||
auto spiFlashId = spiNorFlash.GetIdentification();
|
||||
lv_label_set_text_fmt(label,
|
||||
"#808080 BLE MAC#\n"
|
||||
" %02x:%02x:%02x:%02x:%02x:%02x"
|
||||
" %02x:%02x:%02x:%02x:%02x:%02x\n"
|
||||
"\n"
|
||||
"#808080 SPI Flash# %02x-%02x-%02x\n"
|
||||
"\n"
|
||||
"#808080 Memory heap#\n"
|
||||
" #808080 Free# %d\n"
|
||||
|
@ -202,6 +206,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
|
|||
bleAddr[2],
|
||||
bleAddr[1],
|
||||
bleAddr[0],
|
||||
spiFlashId.manufacturer,
|
||||
spiFlashId.type,
|
||||
spiFlashId.density,
|
||||
xPortGetFreeHeapSize(),
|
||||
xPortGetMinimumEverFreeHeapSize(),
|
||||
mallocFailedCount,
|
||||
|
|
|
@ -29,7 +29,8 @@ namespace Pinetime {
|
|||
const Pinetime::Controllers::Ble& bleController,
|
||||
const Pinetime::Drivers::Watchdog& watchdog,
|
||||
Pinetime::Controllers::MotionController& motionController,
|
||||
const Pinetime::Drivers::Cst816S& touchPanel);
|
||||
const Pinetime::Drivers::Cst816S& touchPanel,
|
||||
const Pinetime::Drivers::SpiNorFlash& spiNorFlash);
|
||||
~SystemInfo() override;
|
||||
bool OnTouchEvent(TouchEvents event) override;
|
||||
|
||||
|
@ -42,6 +43,7 @@ namespace Pinetime {
|
|||
const Pinetime::Drivers::Watchdog& watchdog;
|
||||
Pinetime::Controllers::MotionController& motionController;
|
||||
const Pinetime::Drivers::Cst816S& touchPanel;
|
||||
const Pinetime::Drivers::SpiNorFlash& spiNorFlash;
|
||||
|
||||
ScreenList<5> screens;
|
||||
|
||||
|
|
|
@ -2,23 +2,39 @@
|
|||
#include "displayapp/screens/WatchFaceTerminal.h"
|
||||
#include "displayapp/screens/BatteryIcon.h"
|
||||
#include "displayapp/screens/NotificationIcon.h"
|
||||
#include "displayapp/screens/Symbols.h"
|
||||
#include "components/battery/BatteryController.h"
|
||||
#include "components/ble/BleController.h"
|
||||
#include "components/ble/NotificationManager.h"
|
||||
#include "components/ble/SimpleWeatherService.h"
|
||||
#include "components/heartrate/HeartRateController.h"
|
||||
#include "components/motion/MotionController.h"
|
||||
#include "components/settings/Settings.h"
|
||||
#include "displayapp/screens/WeatherSymbols.h"
|
||||
#include "displayapp/InfiniTimeTheme.h"
|
||||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
namespace {
|
||||
lv_color_t temperatureColor(int16_t temperature) {
|
||||
if (temperature <= 0) { // freezing
|
||||
return Colors::blue;
|
||||
} else if (temperature <= 400) { // ice
|
||||
return LV_COLOR_CYAN;
|
||||
} else if (temperature >= 2700) { // hot
|
||||
return Colors::deepOrange;
|
||||
}
|
||||
return Colors::orange; // normal
|
||||
}
|
||||
}
|
||||
|
||||
WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
|
||||
const Controllers::Battery& batteryController,
|
||||
const Controllers::Ble& bleController,
|
||||
Controllers::NotificationManager& notificationManager,
|
||||
Controllers::Settings& settingsController,
|
||||
Controllers::HeartRateController& heartRateController,
|
||||
Controllers::MotionController& motionController)
|
||||
Controllers::MotionController& motionController,
|
||||
Controllers::SimpleWeatherService& weatherService)
|
||||
: currentDateTime {{}},
|
||||
dateTimeController {dateTimeController},
|
||||
batteryController {batteryController},
|
||||
|
@ -26,41 +42,50 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
|
|||
notificationManager {notificationManager},
|
||||
settingsController {settingsController},
|
||||
heartRateController {heartRateController},
|
||||
motionController {motionController} {
|
||||
batteryValue = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(batteryValue, true);
|
||||
lv_obj_align(batteryValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
|
||||
|
||||
connectState = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(connectState, true);
|
||||
lv_obj_align(connectState, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 40);
|
||||
motionController {motionController},
|
||||
weatherService {weatherService} {
|
||||
|
||||
notificationIcon = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_LEFT_MID, 0, -100);
|
||||
|
||||
label_date = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(label_date, true);
|
||||
lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -40);
|
||||
|
||||
label_prompt_1 = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_obj_set_style_local_text_color(label_prompt_1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
|
||||
lv_obj_align(label_prompt_1, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -80);
|
||||
lv_label_set_text_static(label_prompt_1, "user@watch:~ $ now");
|
||||
|
||||
label_prompt_2 = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_obj_align(label_prompt_2, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60);
|
||||
lv_label_set_text_static(label_prompt_2, "user@watch:~ $");
|
||||
|
||||
label_time = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(label_time, true);
|
||||
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -60);
|
||||
|
||||
heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(heartbeatValue, true);
|
||||
lv_obj_align(heartbeatValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 20);
|
||||
label_date = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(label_date, true);
|
||||
lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -40);
|
||||
|
||||
weather = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(weather, true);
|
||||
lv_obj_align(weather, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
|
||||
|
||||
batteryValue = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(batteryValue, true);
|
||||
lv_obj_align(batteryValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0);
|
||||
|
||||
stepValue = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(stepValue, true);
|
||||
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0);
|
||||
lv_obj_set_style_local_text_color(stepValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::orange);
|
||||
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 20);
|
||||
|
||||
heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(heartbeatValue, true);
|
||||
lv_obj_align(heartbeatValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 40);
|
||||
|
||||
connectState = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_label_set_recolor(connectState, true);
|
||||
lv_obj_align(connectState, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60);
|
||||
|
||||
label_prompt_2 = lv_label_create(lv_scr_act(), nullptr);
|
||||
lv_obj_set_style_local_text_color(label_prompt_2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
|
||||
lv_obj_align(label_prompt_2, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 80);
|
||||
lv_label_set_text_static(label_prompt_2, "user@watch:~ $");
|
||||
|
||||
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
|
||||
Refresh();
|
||||
|
@ -72,33 +97,10 @@ WatchFaceTerminal::~WatchFaceTerminal() {
|
|||
}
|
||||
|
||||
void WatchFaceTerminal::Refresh() {
|
||||
powerPresent = batteryController.IsPowerPresent();
|
||||
batteryPercentRemaining = batteryController.PercentRemaining();
|
||||
if (batteryPercentRemaining.IsUpdated() || powerPresent.IsUpdated()) {
|
||||
lv_label_set_text_fmt(batteryValue, "[BATT]#387b54 %d%%", batteryPercentRemaining.Get());
|
||||
if (batteryController.IsPowerPresent()) {
|
||||
lv_label_ins_text(batteryValue, LV_LABEL_POS_LAST, " Charging");
|
||||
}
|
||||
}
|
||||
|
||||
bleState = bleController.IsConnected();
|
||||
bleRadioEnabled = bleController.IsRadioEnabled();
|
||||
if (bleState.IsUpdated() || bleRadioEnabled.IsUpdated()) {
|
||||
if (!bleRadioEnabled.Get()) {
|
||||
lv_label_set_text_static(connectState, "[STAT]#0082fc Disabled#");
|
||||
} else {
|
||||
if (bleState.Get()) {
|
||||
lv_label_set_text_static(connectState, "[STAT]#0082fc Connected#");
|
||||
} else {
|
||||
lv_label_set_text_static(connectState, "[STAT]#0082fc Disconnected#");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
notificationState = notificationManager.AreNewNotificationsAvailable();
|
||||
if (notificationState.IsUpdated()) {
|
||||
if (notificationState.Get()) {
|
||||
lv_label_set_text_static(notificationIcon, "You have mail.");
|
||||
lv_label_set_text_static(notificationIcon, "[1]+ Notify");
|
||||
} else {
|
||||
lv_label_set_text_static(notificationIcon, "");
|
||||
}
|
||||
|
@ -120,9 +122,9 @@ void WatchFaceTerminal::Refresh() {
|
|||
hour = hour - 12;
|
||||
ampmChar[0] = 'P';
|
||||
}
|
||||
lv_label_set_text_fmt(label_time, "[TIME]#11cc55 %02d:%02d:%02d %s#", hour, minute, second, ampmChar);
|
||||
lv_label_set_text_fmt(label_time, "#fffff [TIME]# #11cc55 %02d:%02d:%02d %s#", hour, minute, second, ampmChar);
|
||||
} else {
|
||||
lv_label_set_text_fmt(label_time, "[TIME]#11cc55 %02d:%02d:%02d", hour, minute, second);
|
||||
lv_label_set_text_fmt(label_time, "#ffffff [TIME]# #11cc55 %02d:%02d:%02d#", hour, minute, second);
|
||||
}
|
||||
|
||||
currentDate = std::chrono::time_point_cast<std::chrono::days>(currentDateTime.Get());
|
||||
|
@ -130,22 +132,75 @@ void WatchFaceTerminal::Refresh() {
|
|||
uint16_t year = dateTimeController.Year();
|
||||
Controllers::DateTime::Months month = dateTimeController.Month();
|
||||
uint8_t day = dateTimeController.Day();
|
||||
lv_label_set_text_fmt(label_date, "[DATE]#007fff %04d-%02d-%02d#", short(year), char(month), char(day));
|
||||
lv_label_set_text_fmt(label_date, "#ffffff [DATE]# #007fff %04d-%02d-%02d#", short(year), char(month), char(day));
|
||||
}
|
||||
}
|
||||
|
||||
currentWeather = weatherService.Current();
|
||||
if (currentWeather.IsUpdated()) {
|
||||
auto optCurrentWeather = currentWeather.Get();
|
||||
if (optCurrentWeather) {
|
||||
int16_t temp = optCurrentWeather->temperature;
|
||||
char tempUnit = 'C';
|
||||
lv_obj_set_style_local_text_color(weather, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, temperatureColor(temp));
|
||||
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
|
||||
tempUnit = 'F';
|
||||
}
|
||||
lv_label_set_text_fmt(weather, "#ffffff [WTHR]# %i°%c %s ", temp / 100, tempUnit, Symbols::GetSimpleCondition(optCurrentWeather->iconId));
|
||||
} else {
|
||||
lv_label_set_text(weather, "#ffffff [WTHR]# ---");
|
||||
lv_obj_set_style_local_text_color(weather, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::gray);
|
||||
}
|
||||
}
|
||||
|
||||
powerPresent = batteryController.IsPowerPresent();
|
||||
batteryPercentRemaining = batteryController.PercentRemaining();
|
||||
if (batteryPercentRemaining.IsUpdated() || powerPresent.IsUpdated()) {
|
||||
// HSV color model has red at 0° and green at 120°.
|
||||
// We lock satuation and brightness at 100% and traverse the cilinder
|
||||
// between red and green, thus avoiding the darker RGB on medium battery
|
||||
// charges and giving us a much nicer color range.
|
||||
uint8_t hue = batteryPercentRemaining.Get() * 120 / 100;
|
||||
lv_obj_set_style_local_text_color(batteryValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hsv_to_rgb(hue, 100, 100));
|
||||
lv_label_set_text_fmt(batteryValue, "#ffffff [BATT]# %d%%", batteryPercentRemaining.Get());
|
||||
if (batteryController.IsCharging()) {
|
||||
lv_label_ins_text(batteryValue, LV_LABEL_POS_LAST, " Charging");
|
||||
}
|
||||
}
|
||||
|
||||
stepCount = motionController.NbSteps();
|
||||
if (stepCount.IsUpdated()) {
|
||||
lv_label_set_text_fmt(stepValue, "#ffffff [STEP]# %lu steps", stepCount.Get());
|
||||
}
|
||||
|
||||
heartbeat = heartRateController.HeartRate();
|
||||
heartbeatRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
|
||||
if (heartbeat.IsUpdated() || heartbeatRunning.IsUpdated()) {
|
||||
if (heartbeatRunning.Get()) {
|
||||
lv_label_set_text_fmt(heartbeatValue, "[L_HR]#ee3311 %d bpm#", heartbeat.Get());
|
||||
|
||||
lv_obj_set_style_local_text_color(heartbeatValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::deepOrange);
|
||||
lv_label_set_text_fmt(heartbeatValue, "#ffffff [L_HR]# %d bpm", heartbeat.Get());
|
||||
} else {
|
||||
lv_label_set_text_static(heartbeatValue, "[L_HR]#ee3311 ---#");
|
||||
lv_label_set_text_static(heartbeatValue, "#ffffff [L_HR]# ---");
|
||||
lv_obj_set_style_local_text_color(heartbeatValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::gray);
|
||||
}
|
||||
}
|
||||
|
||||
stepCount = motionController.NbSteps();
|
||||
if (stepCount.IsUpdated()) {
|
||||
lv_label_set_text_fmt(stepValue, "[STEP]#ee3377 %lu steps#", stepCount.Get());
|
||||
bleState = bleController.IsConnected();
|
||||
bleRadioEnabled = bleController.IsRadioEnabled();
|
||||
if (bleState.IsUpdated() || bleRadioEnabled.IsUpdated()) {
|
||||
if (!bleRadioEnabled.Get()) {
|
||||
lv_label_set_text_static(connectState, "#ffffff [STAT]# Disabled");
|
||||
lv_obj_set_style_local_text_color(connectState, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::gray);
|
||||
} else {
|
||||
if (bleState.Get()) {
|
||||
lv_label_set_text_static(connectState, "#ffffff [STAT]# Connected");
|
||||
lv_obj_set_style_local_text_color(connectState, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::blue);
|
||||
} else {
|
||||
lv_label_set_text_static(connectState, "#ffffff [STAT]# Disconnected");
|
||||
lv_obj_set_style_local_text_color(connectState, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::gray);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <displayapp/Controllers.h>
|
||||
#include "displayapp/screens/Screen.h"
|
||||
#include "components/datetime/DateTimeController.h"
|
||||
#include "components/ble/SimpleWeatherService.h"
|
||||
#include "utility/DirtyValue.h"
|
||||
|
||||
namespace Pinetime {
|
||||
|
@ -30,7 +31,8 @@ namespace Pinetime {
|
|||
Controllers::NotificationManager& notificationManager,
|
||||
Controllers::Settings& settingsController,
|
||||
Controllers::HeartRateController& heartRateController,
|
||||
Controllers::MotionController& motionController);
|
||||
Controllers::MotionController& motionController,
|
||||
Controllers::SimpleWeatherService& weatherService);
|
||||
~WatchFaceTerminal() override;
|
||||
|
||||
void Refresh() override;
|
||||
|
@ -46,16 +48,18 @@ namespace Pinetime {
|
|||
Utility::DirtyValue<bool> heartbeatRunning {};
|
||||
Utility::DirtyValue<bool> notificationState {};
|
||||
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::days>> currentDate;
|
||||
Utility::DirtyValue<std::optional<Controllers::SimpleWeatherService::CurrentWeather>> currentWeather {};
|
||||
|
||||
lv_obj_t* notificationIcon;
|
||||
lv_obj_t* label_prompt_1;
|
||||
lv_obj_t* label_time;
|
||||
lv_obj_t* label_date;
|
||||
lv_obj_t* label_prompt_1;
|
||||
lv_obj_t* label_prompt_2;
|
||||
lv_obj_t* weather;
|
||||
lv_obj_t* batteryValue;
|
||||
lv_obj_t* heartbeatValue;
|
||||
lv_obj_t* stepValue;
|
||||
lv_obj_t* notificationIcon;
|
||||
lv_obj_t* heartbeatValue;
|
||||
lv_obj_t* connectState;
|
||||
lv_obj_t* label_prompt_2;
|
||||
|
||||
Controllers::DateTime& dateTimeController;
|
||||
const Controllers::Battery& batteryController;
|
||||
|
@ -64,6 +68,7 @@ namespace Pinetime {
|
|||
Controllers::Settings& settingsController;
|
||||
Controllers::HeartRateController& heartRateController;
|
||||
Controllers::MotionController& motionController;
|
||||
Controllers::SimpleWeatherService& weatherService;
|
||||
|
||||
lv_task_t* taskRefresh;
|
||||
};
|
||||
|
@ -81,7 +86,8 @@ namespace Pinetime {
|
|||
controllers.notificationManager,
|
||||
controllers.settingsController,
|
||||
controllers.heartRateController,
|
||||
controllers.motionController);
|
||||
controllers.motionController,
|
||||
*controllers.weatherController);
|
||||
};
|
||||
|
||||
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {
|
||||
|
|
|
@ -59,3 +59,28 @@ const char* Pinetime::Applications::Screens::Symbols::GetCondition(const Pinetim
|
|||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
const char* Pinetime::Applications::Screens::Symbols::GetSimpleCondition(const Pinetime::Controllers::SimpleWeatherService::Icons icon) {
|
||||
switch (icon) {
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::Sun:
|
||||
return "Clear";
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudsSun:
|
||||
return "Clouds";
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::Clouds:
|
||||
return "Clouds";
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::BrokenClouds:
|
||||
return "Clouds";
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudShowerHeavy:
|
||||
return "Rain";
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudSunRain:
|
||||
return "Drizzle";
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::Thunderstorm:
|
||||
return "Thunder";
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::Snow:
|
||||
return "Snow";
|
||||
case Pinetime::Controllers::SimpleWeatherService::Icons::Smog:
|
||||
return "Mist";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@ namespace Pinetime {
|
|||
namespace Symbols {
|
||||
const char* GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon);
|
||||
const char* GetCondition(const Pinetime::Controllers::SimpleWeatherService::Icons icon);
|
||||
const char* GetSimpleCondition(const Pinetime::Controllers::SimpleWeatherService::Icons icon);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,10 +9,17 @@
|
|||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
namespace {
|
||||
void event_handler(lv_obj_t* obj, lv_event_t event) {
|
||||
void TimeoutEventHandler(lv_obj_t* obj, lv_event_t event) {
|
||||
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
|
||||
screen->UpdateSelected(obj, event);
|
||||
}
|
||||
|
||||
void AlwaysOnEventHandler(lv_obj_t* obj, lv_event_t event) {
|
||||
if (event == LV_EVENT_VALUE_CHANGED) {
|
||||
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
|
||||
screen->ToggleAlwaysOn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
constexpr std::array<uint16_t, 6> SettingDisplay::options;
|
||||
|
@ -49,13 +56,20 @@ SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime
|
|||
snprintf(buffer, sizeof(buffer), "%2" PRIu16 "s", options[i] / 1000);
|
||||
lv_checkbox_set_text(cbOption[i], buffer);
|
||||
cbOption[i]->user_data = this;
|
||||
lv_obj_set_event_cb(cbOption[i], event_handler);
|
||||
lv_obj_set_event_cb(cbOption[i], TimeoutEventHandler);
|
||||
SetRadioButtonStyle(cbOption[i]);
|
||||
|
||||
if (settingsController.GetScreenTimeOut() == options[i]) {
|
||||
lv_checkbox_set_checked(cbOption[i], true);
|
||||
}
|
||||
}
|
||||
|
||||
alwaysOnCheckbox = lv_checkbox_create(container1, nullptr);
|
||||
lv_checkbox_set_text(alwaysOnCheckbox, "Always On");
|
||||
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
|
||||
lv_obj_add_state(alwaysOnCheckbox, LV_STATE_DEFAULT);
|
||||
alwaysOnCheckbox->user_data = this;
|
||||
lv_obj_set_event_cb(alwaysOnCheckbox, AlwaysOnEventHandler);
|
||||
}
|
||||
|
||||
SettingDisplay::~SettingDisplay() {
|
||||
|
@ -63,6 +77,11 @@ SettingDisplay::~SettingDisplay() {
|
|||
settingsController.SaveSettings();
|
||||
}
|
||||
|
||||
void SettingDisplay::ToggleAlwaysOn() {
|
||||
settingsController.SetAlwaysOnDisplaySetting(!settingsController.GetAlwaysOnDisplaySetting());
|
||||
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
|
||||
}
|
||||
|
||||
void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) {
|
||||
if (event == LV_EVENT_CLICKED) {
|
||||
for (unsigned int i = 0; i < options.size(); i++) {
|
||||
|
|
|
@ -18,6 +18,7 @@ namespace Pinetime {
|
|||
~SettingDisplay() override;
|
||||
|
||||
void UpdateSelected(lv_obj_t* object, lv_event_t event);
|
||||
void ToggleAlwaysOn();
|
||||
|
||||
private:
|
||||
DisplayApp* app;
|
||||
|
@ -25,6 +26,7 @@ namespace Pinetime {
|
|||
|
||||
Controllers::Settings& settingsController;
|
||||
lv_obj_t* cbOption[options.size()];
|
||||
lv_obj_t* alwaysOnCheckbox;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ SpiNorFlash::SpiNorFlash(Spi& spi) : spi {spi} {
|
|||
}
|
||||
|
||||
void SpiNorFlash::Init() {
|
||||
device_id = ReadIdentificaion();
|
||||
device_id = ReadIdentification();
|
||||
NRF_LOG_INFO("[SpiNorFlash] Manufacturer : %d, Memory type : %d, memory density : %d",
|
||||
device_id.manufacturer,
|
||||
device_id.type,
|
||||
|
@ -32,7 +32,7 @@ void SpiNorFlash::Wakeup() {
|
|||
uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::ReleaseFromDeepPowerDown), 0x01, 0x02, 0x03};
|
||||
uint8_t id = 0;
|
||||
spi.Read(reinterpret_cast<uint8_t*>(&cmd), cmdSize, &id, 1);
|
||||
auto devId = device_id = ReadIdentificaion();
|
||||
auto devId = device_id = ReadIdentification();
|
||||
if (devId.type != device_id.type) {
|
||||
NRF_LOG_INFO("[SpiNorFlash] ID on Wakeup: Failed");
|
||||
} else {
|
||||
|
@ -41,7 +41,7 @@ void SpiNorFlash::Wakeup() {
|
|||
NRF_LOG_INFO("[SpiNorFlash] Wakeup")
|
||||
}
|
||||
|
||||
SpiNorFlash::Identification SpiNorFlash::ReadIdentificaion() {
|
||||
SpiNorFlash::Identification SpiNorFlash::ReadIdentification() {
|
||||
auto cmd = static_cast<uint8_t>(Commands::ReadIdentification);
|
||||
Identification identification;
|
||||
spi.Read(&cmd, 1, reinterpret_cast<uint8_t*>(&identification), sizeof(Identification));
|
||||
|
@ -145,3 +145,7 @@ void SpiNorFlash::Write(uint32_t address, const uint8_t* buffer, size_t size) {
|
|||
len -= toWrite;
|
||||
}
|
||||
}
|
||||
|
||||
SpiNorFlash::Identification SpiNorFlash::GetIdentification() const {
|
||||
return device_id;
|
||||
}
|
||||
|
|
|
@ -20,7 +20,6 @@ namespace Pinetime {
|
|||
uint8_t density = 0;
|
||||
};
|
||||
|
||||
Identification ReadIdentificaion();
|
||||
uint8_t ReadStatusRegister();
|
||||
bool WriteInProgress();
|
||||
bool WriteEnabled();
|
||||
|
@ -33,6 +32,8 @@ namespace Pinetime {
|
|||
bool ProgramFailed();
|
||||
bool EraseFailed();
|
||||
|
||||
Identification GetIdentification() const;
|
||||
|
||||
void Init();
|
||||
void Uninit();
|
||||
|
||||
|
@ -40,6 +41,8 @@ namespace Pinetime {
|
|||
void Wakeup();
|
||||
|
||||
private:
|
||||
Identification ReadIdentification();
|
||||
|
||||
enum class Commands : uint8_t {
|
||||
PageProgram = 0x02,
|
||||
Read = 0x03,
|
||||
|
|
|
@ -16,6 +16,7 @@ void St7789::Init() {
|
|||
nrf_gpio_pin_set(pinReset);
|
||||
HardwareReset();
|
||||
SoftwareReset();
|
||||
Command2Enable();
|
||||
SleepOut();
|
||||
PixelFormat();
|
||||
MemoryDataAccessControl();
|
||||
|
@ -24,8 +25,13 @@ void St7789::Init() {
|
|||
#ifndef DRIVER_DISPLAY_MIRROR
|
||||
DisplayInversionOn();
|
||||
#endif
|
||||
PorchSet();
|
||||
FrameRateNormalSet();
|
||||
IdleFrameRateOff();
|
||||
NormalModeOn();
|
||||
SetVdv();
|
||||
PowerControl();
|
||||
GateControl();
|
||||
DisplayOn();
|
||||
}
|
||||
|
||||
|
@ -63,6 +69,17 @@ void St7789::SoftwareReset() {
|
|||
vTaskDelay(pdMS_TO_TICKS(125));
|
||||
}
|
||||
|
||||
void St7789::Command2Enable() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::Command2Enable));
|
||||
constexpr uint8_t args[] = {
|
||||
0x5a, // Constant
|
||||
0x69, // Constant
|
||||
0x02, // Constant
|
||||
0x01, // Enable
|
||||
};
|
||||
WriteData(args, sizeof(args));
|
||||
}
|
||||
|
||||
void St7789::SleepOut() {
|
||||
if (!sleepIn) {
|
||||
return;
|
||||
|
@ -127,10 +144,79 @@ void St7789::NormalModeOn() {
|
|||
WriteCommand(static_cast<uint8_t>(Commands::NormalModeOn));
|
||||
}
|
||||
|
||||
void St7789::IdleModeOn() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::IdleModeOn));
|
||||
}
|
||||
|
||||
void St7789::IdleModeOff() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::IdleModeOff));
|
||||
}
|
||||
|
||||
void St7789::PorchSet() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::Porch));
|
||||
constexpr uint8_t args[] = {
|
||||
0x02, // Normal mode front porch
|
||||
0x03, // Normal mode back porch
|
||||
0x01, // Porch control enable
|
||||
0xed, // Idle mode front:back porch
|
||||
0xed, // Partial mode front:back porch (partial mode unused but set anyway)
|
||||
};
|
||||
WriteData(args, sizeof(args));
|
||||
}
|
||||
|
||||
void St7789::FrameRateNormalSet() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::FrameRateNormal));
|
||||
// Note that the datasheet table is imprecise - see formula below table
|
||||
WriteData(0x0a);
|
||||
}
|
||||
|
||||
void St7789::IdleFrameRateOn() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::FrameRateIdle));
|
||||
// According to the datasheet, these controls should apply only to partial/idle mode
|
||||
// However they appear to apply to normal mode, so we have to enable/disable
|
||||
// every time we enter/exit always on
|
||||
// In testing this divider appears to actually be 16x?
|
||||
constexpr uint8_t args[] = {
|
||||
0x13, // Enable frame rate control for partial/idle mode, 8x frame divider
|
||||
0x1e, // Idle mode frame rate
|
||||
0x1e, // Partial mode frame rate (unused)
|
||||
};
|
||||
WriteData(args, sizeof(args));
|
||||
}
|
||||
|
||||
void St7789::IdleFrameRateOff() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::FrameRateIdle));
|
||||
constexpr uint8_t args[] = {
|
||||
0x00, // Disable frame rate control and divider
|
||||
0x0a, // Idle mode frame rate (normal)
|
||||
0x0a, // Partial mode frame rate (normal, unused)
|
||||
};
|
||||
WriteData(args, sizeof(args));
|
||||
}
|
||||
|
||||
void St7789::DisplayOn() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::DisplayOn));
|
||||
}
|
||||
|
||||
void St7789::PowerControl() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::PowerControl1));
|
||||
constexpr uint8_t args[] = {
|
||||
0xa4, // Constant
|
||||
0x00, // Lowest possible voltages
|
||||
};
|
||||
WriteData(args, sizeof(args));
|
||||
|
||||
WriteCommand(static_cast<uint8_t>(Commands::PowerControl2));
|
||||
// Lowest possible boost circuit clocks
|
||||
WriteData(0xb3);
|
||||
}
|
||||
|
||||
void St7789::GateControl() {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::GateControl));
|
||||
// Lowest possible VGL/VGH
|
||||
WriteData(0x00);
|
||||
}
|
||||
|
||||
void St7789::SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) {
|
||||
WriteCommand(static_cast<uint8_t>(Commands::ColumnAddressSet));
|
||||
uint8_t colArgs[] = {
|
||||
|
@ -198,6 +284,18 @@ void St7789::HardwareReset() {
|
|||
vTaskDelay(pdMS_TO_TICKS(125));
|
||||
}
|
||||
|
||||
void St7789::LowPowerOn() {
|
||||
IdleModeOn();
|
||||
IdleFrameRateOn();
|
||||
NRF_LOG_INFO("[LCD] Low power mode");
|
||||
}
|
||||
|
||||
void St7789::LowPowerOff() {
|
||||
IdleModeOff();
|
||||
IdleFrameRateOff();
|
||||
NRF_LOG_INFO("[LCD] Normal power mode");
|
||||
}
|
||||
|
||||
void St7789::Sleep() {
|
||||
SleepIn();
|
||||
nrf_gpio_cfg_default(pinDataCommand);
|
||||
|
|
|
@ -24,6 +24,8 @@ namespace Pinetime {
|
|||
|
||||
void DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* data, size_t size);
|
||||
|
||||
void LowPowerOn();
|
||||
void LowPowerOff();
|
||||
void Sleep();
|
||||
void Wakeup();
|
||||
|
||||
|
@ -37,6 +39,7 @@ namespace Pinetime {
|
|||
|
||||
void HardwareReset();
|
||||
void SoftwareReset();
|
||||
void Command2Enable();
|
||||
void SleepOut();
|
||||
void EnsureSleepOutPostDelay();
|
||||
void SleepIn();
|
||||
|
@ -45,8 +48,16 @@ namespace Pinetime {
|
|||
void DisplayInversionOn();
|
||||
void NormalModeOn();
|
||||
void WriteToRam(const uint8_t* data, size_t size);
|
||||
void IdleModeOn();
|
||||
void IdleModeOff();
|
||||
void FrameRateNormalSet();
|
||||
void IdleFrameRateOff();
|
||||
void IdleFrameRateOn();
|
||||
void DisplayOn();
|
||||
void DisplayOff();
|
||||
void PowerControl();
|
||||
void GateControl();
|
||||
void PorchSet();
|
||||
|
||||
void SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
|
||||
void SetVdv();
|
||||
|
@ -68,8 +79,17 @@ namespace Pinetime {
|
|||
MemoryDataAccessControl = 0x36,
|
||||
VerticalScrollDefinition = 0x33,
|
||||
VerticalScrollStartAddress = 0x37,
|
||||
IdleModeOff = 0x38,
|
||||
IdleModeOn = 0x39,
|
||||
PixelFormat = 0x3a,
|
||||
FrameRateIdle = 0xb3,
|
||||
FrameRateNormal = 0xc6,
|
||||
VdvSet = 0xc4,
|
||||
Command2Enable = 0xdf,
|
||||
PowerControl1 = 0xd0,
|
||||
PowerControl2 = 0xe8,
|
||||
GateControl = 0xb7,
|
||||
Porch = 0xb2,
|
||||
};
|
||||
void WriteData(uint8_t data);
|
||||
void WriteData(const uint8_t* data, size_t size);
|
||||
|
|
|
@ -123,7 +123,8 @@ Pinetime::Applications::DisplayApp displayApp(lcd,
|
|||
alarmController,
|
||||
brightnessController,
|
||||
touchHandler,
|
||||
fs);
|
||||
fs,
|
||||
spiNorFlash);
|
||||
|
||||
Pinetime::System::SystemTask systemTask(spi,
|
||||
spiNorFlash,
|
||||
|
|
|
@ -102,7 +102,9 @@ void SystemTask::Work() {
|
|||
watchdog.Setup(7, Drivers::Watchdog::SleepBehaviour::Run, Drivers::Watchdog::HaltBehaviour::Pause);
|
||||
watchdog.Start();
|
||||
NRF_LOG_INFO("Last reset reason : %s", Pinetime::Drivers::ResetReasonToString(watchdog.GetResetReason()));
|
||||
APP_GPIOTE_INIT(2);
|
||||
if (!nrfx_gpiote_is_init()) {
|
||||
nrfx_gpiote_init();
|
||||
}
|
||||
|
||||
spi.Init();
|
||||
spiNorFlash.Init();
|
||||
|
@ -192,13 +194,16 @@ void SystemTask::Work() {
|
|||
if (!bleController.IsFirmwareUpdating()) {
|
||||
doNotGoToSleep = false;
|
||||
}
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
break;
|
||||
case Messages::DisableSleeping:
|
||||
doNotGoToSleep = true;
|
||||
break;
|
||||
case Messages::GoToRunning:
|
||||
spi.Wakeup();
|
||||
// SPI doesn't go to sleep for always on mode
|
||||
if (!settingsController.GetAlwaysOnDisplay()) {
|
||||
spi.Wakeup();
|
||||
}
|
||||
|
||||
// Double Tap needs the touch screen to be in normal mode
|
||||
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
|
||||
|
@ -240,7 +245,7 @@ void SystemTask::Work() {
|
|||
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
|
||||
break;
|
||||
case Messages::OnNewTime:
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime);
|
||||
if (alarmController.State() == Controllers::AlarmController::AlarmState::Set) {
|
||||
alarmController.ScheduleAlarm();
|
||||
|
@ -251,7 +256,7 @@ void SystemTask::Work() {
|
|||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
} else {
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
}
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
|
||||
}
|
||||
|
@ -263,7 +268,7 @@ void SystemTask::Work() {
|
|||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
|
||||
break;
|
||||
case Messages::BleConnected:
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
isBleDiscoveryTimerRunning = true;
|
||||
bleDiscoveryTimer = 5;
|
||||
break;
|
||||
|
@ -323,7 +328,11 @@ void SystemTask::Work() {
|
|||
// if it's in sleep mode. Avoid bricked device by disabling sleep mode on these versions.
|
||||
spiNorFlash.Sleep();
|
||||
}
|
||||
spi.Sleep();
|
||||
|
||||
// Must keep SPI awake when still updating the display for always on
|
||||
if (!settingsController.GetAlwaysOnDisplay()) {
|
||||
spi.Sleep();
|
||||
}
|
||||
|
||||
// Double Tap needs the touch screen to be in normal mode
|
||||
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
|
||||
|
@ -457,7 +466,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
|
|||
return;
|
||||
}
|
||||
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
|
||||
using Actions = Controllers::ButtonActions;
|
||||
|
||||
|
|
Loading…
Reference in a new issue