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Author | SHA1 | Date | |
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35f81139a2 | |||
a2356f2f4a | |||
3db4e012ce | |||
a0cd439efc | |||
effced8bda | |||
56799d27d0 |
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@ -19,11 +19,13 @@
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#include "systemtask/SystemTask.h"
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#include "systemtask/SystemTask.h"
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#include "task.h"
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#include "task.h"
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#include <chrono>
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#include <chrono>
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#include <libraries/log/nrf_log.h>
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using namespace Pinetime::Controllers;
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using namespace Pinetime::Controllers;
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using namespace std::chrono_literals;
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using namespace std::chrono_literals;
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AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} {
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AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs)
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: dateTimeController {dateTimeController}, fs {fs} {
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}
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}
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namespace {
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namespace {
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@ -36,11 +38,28 @@ namespace {
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void AlarmController::Init(System::SystemTask* systemTask) {
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void AlarmController::Init(System::SystemTask* systemTask) {
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this->systemTask = systemTask;
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this->systemTask = systemTask;
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alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
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alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
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LoadSettingsFromFile();
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if (alarm.isEnabled) {
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NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling");
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ScheduleAlarm();
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}
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}
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void AlarmController::SaveAlarm() {
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// verify if it is necessary to save
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if (alarmChanged) {
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SaveSettingsToFile();
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}
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alarmChanged = false;
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}
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}
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void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
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void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
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hours = alarmHr;
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if (alarm.hours == alarmHr && alarm.minutes == alarmMin) {
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minutes = alarmMin;
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return;
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}
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alarm.hours = alarmHr;
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alarm.minutes = alarmMin;
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alarmChanged = true;
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}
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}
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void AlarmController::ScheduleAlarm() {
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void AlarmController::ScheduleAlarm() {
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@ -53,18 +72,19 @@ void AlarmController::ScheduleAlarm() {
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tm* tmAlarmTime = std::localtime(&ttAlarmTime);
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tm* tmAlarmTime = std::localtime(&ttAlarmTime);
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// If the time being set has already passed today,the alarm should be set for tomorrow
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// If the time being set has already passed today,the alarm should be set for tomorrow
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if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) {
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if (alarm.hours < dateTimeController.Hours() ||
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(alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) {
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tmAlarmTime->tm_mday += 1;
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tmAlarmTime->tm_mday += 1;
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// tm_wday doesn't update automatically
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// tm_wday doesn't update automatically
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tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
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tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
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}
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}
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tmAlarmTime->tm_hour = hours;
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tmAlarmTime->tm_hour = alarm.hours;
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tmAlarmTime->tm_min = minutes;
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tmAlarmTime->tm_min = alarm.minutes;
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tmAlarmTime->tm_sec = 0;
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tmAlarmTime->tm_sec = 0;
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// if alarm is in weekday-only mode, make sure it shifts to the next weekday
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// if alarm is in weekday-only mode, make sure it shifts to the next weekday
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if (recurrence == RecurType::Weekdays) {
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if (alarm.recurrence == RecurType::Weekdays) {
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if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
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if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
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tmAlarmTime->tm_mday += 1;
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tmAlarmTime->tm_mday += 1;
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} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
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} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
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@ -79,7 +99,10 @@ void AlarmController::ScheduleAlarm() {
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xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
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xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
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xTimerStart(alarmTimer, 0);
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xTimerStart(alarmTimer, 0);
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state = AlarmState::Set;
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if (!alarm.isEnabled) {
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alarm.isEnabled = true;
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alarmChanged = true;
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}
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}
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}
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uint32_t AlarmController::SecondsToAlarm() const {
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uint32_t AlarmController::SecondsToAlarm() const {
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@ -88,20 +111,72 @@ uint32_t AlarmController::SecondsToAlarm() const {
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void AlarmController::DisableAlarm() {
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void AlarmController::DisableAlarm() {
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xTimerStop(alarmTimer, 0);
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xTimerStop(alarmTimer, 0);
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state = AlarmState::Not_Set;
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isAlerting = false;
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if (alarm.isEnabled) {
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alarm.isEnabled = false;
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alarmChanged = true;
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}
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}
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}
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void AlarmController::SetOffAlarmNow() {
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void AlarmController::SetOffAlarmNow() {
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state = AlarmState::Alerting;
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isAlerting = true;
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systemTask->PushMessage(System::Messages::SetOffAlarm);
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systemTask->PushMessage(System::Messages::SetOffAlarm);
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}
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}
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void AlarmController::StopAlerting() {
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void AlarmController::StopAlerting() {
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// Alarm state is off unless this is a recurring alarm
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isAlerting = false;
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if (recurrence == RecurType::None) {
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// Disable alarm unless it is recurring
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state = AlarmState::Not_Set;
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if (alarm.recurrence == RecurType::None) {
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alarm.isEnabled = false;
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alarmChanged = true;
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} else {
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} else {
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// set next instance
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// set next instance
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ScheduleAlarm();
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ScheduleAlarm();
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}
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}
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}
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}
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void AlarmController::SetRecurrence(RecurType recurrence) {
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if (alarm.recurrence != recurrence) {
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alarm.recurrence = recurrence;
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alarmChanged = true;
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}
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}
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void AlarmController::LoadSettingsFromFile() {
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lfs_file_t alarmFile;
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AlarmSettings alarmBuffer;
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if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) {
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NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file");
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return;
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}
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fs.FileRead(&alarmFile, reinterpret_cast<uint8_t*>(&alarmBuffer), sizeof(alarmBuffer));
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fs.FileClose(&alarmFile);
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if (alarmBuffer.version != alarmFormatVersion) {
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NRF_LOG_WARNING("[AlarmController] Loaded alarm settings has version %u instead of %u, discarding",
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alarmBuffer.version,
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alarmFormatVersion);
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return;
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}
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alarm = alarmBuffer;
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NRF_LOG_INFO("[AlarmController] Loaded alarm settings from file");
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}
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void AlarmController::SaveSettingsToFile() const {
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lfs_dir systemDir;
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if (fs.DirOpen("/.system", &systemDir) != LFS_ERR_OK) {
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fs.DirCreate("/.system");
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}
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fs.DirClose(&systemDir);
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lfs_file_t alarmFile;
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if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) {
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NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving");
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return;
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}
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fs.FileWrite(&alarmFile, reinterpret_cast<const uint8_t*>(&alarm), sizeof(alarm));
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fs.FileClose(&alarmFile);
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NRF_LOG_INFO("[AlarmController] Saved alarm settings with format version %u to file", alarm.version);
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}
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@ -30,47 +30,65 @@ namespace Pinetime {
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namespace Controllers {
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namespace Controllers {
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class AlarmController {
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class AlarmController {
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public:
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public:
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AlarmController(Controllers::DateTime& dateTimeController);
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AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs);
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void Init(System::SystemTask* systemTask);
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void Init(System::SystemTask* systemTask);
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void SaveAlarm();
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void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
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void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
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void ScheduleAlarm();
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void ScheduleAlarm();
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void DisableAlarm();
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void DisableAlarm();
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void SetOffAlarmNow();
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void SetOffAlarmNow();
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uint32_t SecondsToAlarm() const;
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uint32_t SecondsToAlarm() const;
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void StopAlerting();
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void StopAlerting();
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enum class AlarmState { Not_Set, Set, Alerting };
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enum class RecurType { None, Daily, Weekdays };
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enum class RecurType { None, Daily, Weekdays };
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uint8_t Hours() const {
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uint8_t Hours() const {
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return hours;
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return alarm.hours;
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}
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}
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uint8_t Minutes() const {
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uint8_t Minutes() const {
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return minutes;
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return alarm.minutes;
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}
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}
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AlarmState State() const {
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bool IsAlerting() const {
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return state;
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return isAlerting;
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}
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bool IsEnabled() const {
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return alarm.isEnabled;
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}
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}
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RecurType Recurrence() const {
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RecurType Recurrence() const {
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return recurrence;
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return alarm.recurrence;
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}
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}
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void SetRecurrence(RecurType recurType) {
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void SetRecurrence(RecurType recurrence);
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recurrence = recurType;
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}
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private:
|
private:
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// Versions 255 is reserved for now, so the version field can be made
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// bigger, should it ever be needed.
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static constexpr uint8_t alarmFormatVersion = 1;
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struct AlarmSettings {
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uint8_t version = alarmFormatVersion;
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uint8_t hours = 7;
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|
uint8_t minutes = 0;
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RecurType recurrence = RecurType::None;
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|
bool isEnabled = false;
|
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|
};
|
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|
|
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|
bool isAlerting = false;
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|
bool alarmChanged = false;
|
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|
|
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Controllers::DateTime& dateTimeController;
|
Controllers::DateTime& dateTimeController;
|
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|
Controllers::FS& fs;
|
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System::SystemTask* systemTask = nullptr;
|
System::SystemTask* systemTask = nullptr;
|
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TimerHandle_t alarmTimer;
|
TimerHandle_t alarmTimer;
|
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uint8_t hours = 7;
|
AlarmSettings alarm;
|
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uint8_t minutes = 0;
|
|
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std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
|
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
|
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AlarmState state = AlarmState::Not_Set;
|
|
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RecurType recurrence = RecurType::None;
|
void LoadSettingsFromFile();
|
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|
void SaveSettingsToFile() const;
|
||||||
};
|
};
|
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}
|
}
|
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}
|
}
|
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|
|
|
@ -18,6 +18,8 @@
|
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#include "components/ble/MusicService.h"
|
#include "components/ble/MusicService.h"
|
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#include "components/ble/NimbleController.h"
|
#include "components/ble/NimbleController.h"
|
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#include <cstring>
|
#include <cstring>
|
||||||
|
#include <FreeRTOS.h>
|
||||||
|
#include <task.h>
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0
|
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0
|
||||||
|
|
|
@ -25,6 +25,7 @@
|
||||||
#include <host/ble_uuid.h>
|
#include <host/ble_uuid.h>
|
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#undef max
|
#undef max
|
||||||
#undef min
|
#undef min
|
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|
#include <FreeRTOS.h>
|
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|
|
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namespace Pinetime {
|
namespace Pinetime {
|
||||||
namespace Controllers {
|
namespace Controllers {
|
||||||
|
|
|
@ -582,7 +582,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
|
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currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
|
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
|
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break;
|
break;
|
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case Apps::SettingDisplay:
|
case Apps::SettingDisplay:
|
||||||
currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController);
|
currentScreen = std::make_unique<Screens::SettingDisplay>(settingsController);
|
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break;
|
break;
|
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case Apps::SettingSteps:
|
case Apps::SettingSteps:
|
||||||
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);
|
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);
|
||||||
|
|
|
@ -117,7 +117,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
|
||||||
|
|
||||||
UpdateAlarmTime();
|
UpdateAlarmTime();
|
||||||
|
|
||||||
if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) {
|
if (alarmController.IsAlerting()) {
|
||||||
SetAlerting();
|
SetAlerting();
|
||||||
} else {
|
} else {
|
||||||
SetSwitchState(LV_ANIM_OFF);
|
SetSwitchState(LV_ANIM_OFF);
|
||||||
|
@ -125,14 +125,15 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
|
||||||
}
|
}
|
||||||
|
|
||||||
Alarm::~Alarm() {
|
Alarm::~Alarm() {
|
||||||
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
|
if (alarmController.IsAlerting()) {
|
||||||
StopAlerting();
|
StopAlerting();
|
||||||
}
|
}
|
||||||
lv_obj_clean(lv_scr_act());
|
lv_obj_clean(lv_scr_act());
|
||||||
|
alarmController.SaveAlarm();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Alarm::DisableAlarm() {
|
void Alarm::DisableAlarm() {
|
||||||
if (alarmController.State() == AlarmController::AlarmState::Set) {
|
if (alarmController.IsEnabled()) {
|
||||||
alarmController.DisableAlarm();
|
alarmController.DisableAlarm();
|
||||||
lv_switch_off(enableSwitch, LV_ANIM_ON);
|
lv_switch_off(enableSwitch, LV_ANIM_ON);
|
||||||
}
|
}
|
||||||
|
@ -172,7 +173,7 @@ bool Alarm::OnButtonPushed() {
|
||||||
HideInfo();
|
HideInfo();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
|
if (alarmController.IsAlerting()) {
|
||||||
StopAlerting();
|
StopAlerting();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -181,7 +182,7 @@ bool Alarm::OnButtonPushed() {
|
||||||
|
|
||||||
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
||||||
// Don't allow closing the screen by swiping while the alarm is alerting
|
// Don't allow closing the screen by swiping while the alarm is alerting
|
||||||
return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown;
|
return alarmController.IsAlerting() && event == TouchEvents::SwipeDown;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Alarm::OnValueChanged() {
|
void Alarm::OnValueChanged() {
|
||||||
|
@ -222,15 +223,10 @@ void Alarm::StopAlerting() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Alarm::SetSwitchState(lv_anim_enable_t anim) {
|
void Alarm::SetSwitchState(lv_anim_enable_t anim) {
|
||||||
switch (alarmController.State()) {
|
if (alarmController.IsEnabled()) {
|
||||||
case AlarmController::AlarmState::Set:
|
lv_switch_on(enableSwitch, anim);
|
||||||
lv_switch_on(enableSwitch, anim);
|
} else {
|
||||||
break;
|
lv_switch_off(enableSwitch, anim);
|
||||||
case AlarmController::AlarmState::Not_Set:
|
|
||||||
lv_switch_off(enableSwitch, anim);
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -247,7 +243,7 @@ void Alarm::ShowInfo() {
|
||||||
txtMessage = lv_label_create(btnMessage, nullptr);
|
txtMessage = lv_label_create(btnMessage, nullptr);
|
||||||
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
|
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
|
||||||
|
|
||||||
if (alarmController.State() == AlarmController::AlarmState::Set) {
|
if (alarmController.IsEnabled()) {
|
||||||
auto timeToAlarm = alarmController.SecondsToAlarm();
|
auto timeToAlarm = alarmController.SecondsToAlarm();
|
||||||
|
|
||||||
auto daysToAlarm = timeToAlarm / 86400;
|
auto daysToAlarm = timeToAlarm / 86400;
|
||||||
|
|
|
@ -87,19 +87,21 @@ void StopWatch::SetInterfacePaused() {
|
||||||
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::blue);
|
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::blue);
|
||||||
lv_label_set_text_static(txtPlayPause, Symbols::play);
|
lv_label_set_text_static(txtPlayPause, Symbols::play);
|
||||||
lv_label_set_text_static(txtStopLap, Symbols::stop);
|
lv_label_set_text_static(txtStopLap, Symbols::stop);
|
||||||
|
lv_obj_set_state(btnStopLap, LV_STATE_DEFAULT);
|
||||||
|
lv_obj_set_state(txtStopLap, LV_STATE_DEFAULT);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StopWatch::SetInterfaceRunning() {
|
void StopWatch::SetInterfaceRunning() {
|
||||||
lv_obj_set_state(time, LV_STATE_DEFAULT);
|
lv_obj_set_state(time, LV_STATE_DEFAULT);
|
||||||
lv_obj_set_state(msecTime, LV_STATE_DEFAULT);
|
lv_obj_set_state(msecTime, LV_STATE_DEFAULT);
|
||||||
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::bgAlt);
|
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::bgAlt);
|
||||||
lv_obj_set_style_local_bg_color(btnStopLap, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::bgAlt);
|
lv_obj_set_style_local_bg_color(btnStopLap, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, (lapsDone == maxLapCount) ? Colors::bgDark : Colors::bgAlt);
|
||||||
|
|
||||||
lv_label_set_text_static(txtPlayPause, Symbols::pause);
|
lv_label_set_text_static(txtPlayPause, Symbols::pause);
|
||||||
lv_label_set_text_static(txtStopLap, Symbols::lapsFlag);
|
lv_label_set_text_static(txtStopLap, Symbols::lapsFlag);
|
||||||
|
|
||||||
lv_obj_set_state(btnStopLap, LV_STATE_DEFAULT);
|
lv_obj_set_state(btnStopLap, (lapsDone == maxLapCount) ? LV_STATE_DISABLED : LV_STATE_DEFAULT);
|
||||||
lv_obj_set_state(txtStopLap, LV_STATE_DEFAULT);
|
lv_obj_set_state(txtStopLap, (lapsDone == maxLapCount) ? LV_STATE_DISABLED : LV_STATE_DEFAULT);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StopWatch::SetInterfaceStopped() {
|
void StopWatch::SetInterfaceStopped() {
|
||||||
|
@ -191,6 +193,10 @@ void StopWatch::stopLapBtnEventHandler() {
|
||||||
if (currentState == States::Running) {
|
if (currentState == States::Running) {
|
||||||
lv_label_set_text(lapText, "");
|
lv_label_set_text(lapText, "");
|
||||||
lapsDone = std::min(lapsDone + 1, maxLapCount);
|
lapsDone = std::min(lapsDone + 1, maxLapCount);
|
||||||
|
if (lapsDone == maxLapCount) {
|
||||||
|
lv_obj_set_state(btnStopLap, LV_STATE_DISABLED);
|
||||||
|
lv_obj_set_state(txtStopLap, LV_STATE_DISABLED);
|
||||||
|
}
|
||||||
for (int i = lapsDone - displayedLaps; i < lapsDone; i++) {
|
for (int i = lapsDone - displayedLaps; i < lapsDone; i++) {
|
||||||
if (i < 0) {
|
if (i < 0) {
|
||||||
lv_label_ins_text(lapText, LV_LABEL_POS_LAST, "\n");
|
lv_label_ins_text(lapText, LV_LABEL_POS_LAST, "\n");
|
||||||
|
|
|
@ -40,8 +40,7 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
|
||||||
Pinetime::Controllers::MotionController& motionController,
|
Pinetime::Controllers::MotionController& motionController,
|
||||||
const Pinetime::Drivers::Cst816S& touchPanel,
|
const Pinetime::Drivers::Cst816S& touchPanel,
|
||||||
const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
|
const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
|
||||||
: app {app},
|
: dateTimeController {dateTimeController},
|
||||||
dateTimeController {dateTimeController},
|
|
||||||
batteryController {batteryController},
|
batteryController {batteryController},
|
||||||
brightnessController {brightnessController},
|
brightnessController {brightnessController},
|
||||||
bleController {bleController},
|
bleController {bleController},
|
||||||
|
|
|
@ -35,7 +35,6 @@ namespace Pinetime {
|
||||||
bool OnTouchEvent(TouchEvents event) override;
|
bool OnTouchEvent(TouchEvents event) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DisplayApp* app;
|
|
||||||
Pinetime::Controllers::DateTime& dateTimeController;
|
Pinetime::Controllers::DateTime& dateTimeController;
|
||||||
const Pinetime::Controllers::Battery& batteryController;
|
const Pinetime::Controllers::Battery& batteryController;
|
||||||
Pinetime::Controllers::BrightnessController& brightnessController;
|
Pinetime::Controllers::BrightnessController& brightnessController;
|
||||||
|
|
|
@ -24,8 +24,7 @@ namespace {
|
||||||
|
|
||||||
constexpr std::array<uint16_t, 6> SettingDisplay::options;
|
constexpr std::array<uint16_t, 6> SettingDisplay::options;
|
||||||
|
|
||||||
SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
|
SettingDisplay::SettingDisplay(Pinetime::Controllers::Settings& settingsController) : settingsController {settingsController} {
|
||||||
: app {app}, settingsController {settingsController} {
|
|
||||||
|
|
||||||
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
|
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
|
||||||
|
|
||||||
|
|
|
@ -14,14 +14,13 @@ namespace Pinetime {
|
||||||
|
|
||||||
class SettingDisplay : public Screen {
|
class SettingDisplay : public Screen {
|
||||||
public:
|
public:
|
||||||
SettingDisplay(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
|
SettingDisplay(Pinetime::Controllers::Settings& settingsController);
|
||||||
~SettingDisplay() override;
|
~SettingDisplay() override;
|
||||||
|
|
||||||
void UpdateSelected(lv_obj_t* object, lv_event_t event);
|
void UpdateSelected(lv_obj_t* object, lv_event_t event);
|
||||||
void ToggleAlwaysOn();
|
void ToggleAlwaysOn();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DisplayApp* app;
|
|
||||||
static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000};
|
static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000};
|
||||||
|
|
||||||
Controllers::Settings& settingsController;
|
Controllers::Settings& settingsController;
|
||||||
|
|
|
@ -15,8 +15,7 @@ bool SettingSetDateTime::OnTouchEvent(Pinetime::Applications::TouchEvents event)
|
||||||
SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app,
|
SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app,
|
||||||
Pinetime::Controllers::DateTime& dateTimeController,
|
Pinetime::Controllers::DateTime& dateTimeController,
|
||||||
Pinetime::Controllers::Settings& settingsController)
|
Pinetime::Controllers::Settings& settingsController)
|
||||||
: app {app},
|
: dateTimeController {dateTimeController},
|
||||||
dateTimeController {dateTimeController},
|
|
||||||
settingsController {settingsController},
|
settingsController {settingsController},
|
||||||
screens {app,
|
screens {app,
|
||||||
0,
|
0,
|
||||||
|
|
|
@ -20,7 +20,6 @@ namespace Pinetime {
|
||||||
void Quit();
|
void Quit();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DisplayApp* app;
|
|
||||||
Controllers::DateTime& dateTimeController;
|
Controllers::DateTime& dateTimeController;
|
||||||
Controllers::Settings& settingsController;
|
Controllers::Settings& settingsController;
|
||||||
|
|
||||||
|
|
|
@ -54,8 +54,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
|
||||||
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
|
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
|
||||||
Pinetime::Controllers::Settings& settingsController,
|
Pinetime::Controllers::Settings& settingsController,
|
||||||
Pinetime::Controllers::FS& filesystem)
|
Pinetime::Controllers::FS& filesystem)
|
||||||
: app {app},
|
: watchfaceItems {std::move(watchfaceItems)},
|
||||||
watchfaceItems {std::move(watchfaceItems)},
|
|
||||||
settingsController {settingsController},
|
settingsController {settingsController},
|
||||||
filesystem {filesystem},
|
filesystem {filesystem},
|
||||||
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {
|
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {
|
||||||
|
|
|
@ -34,7 +34,6 @@ namespace Pinetime {
|
||||||
bool OnTouchEvent(TouchEvents event) override;
|
bool OnTouchEvent(TouchEvents event) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DisplayApp* app;
|
|
||||||
auto CreateScreenList() const;
|
auto CreateScreenList() const;
|
||||||
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;
|
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;
|
||||||
|
|
||||||
|
|
|
@ -104,7 +104,7 @@ Pinetime::Controllers::DateTime dateTimeController {settingsController};
|
||||||
Pinetime::Drivers::Watchdog watchdog;
|
Pinetime::Drivers::Watchdog watchdog;
|
||||||
Pinetime::Controllers::NotificationManager notificationManager;
|
Pinetime::Controllers::NotificationManager notificationManager;
|
||||||
Pinetime::Controllers::MotionController motionController;
|
Pinetime::Controllers::MotionController motionController;
|
||||||
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
|
Pinetime::Controllers::AlarmController alarmController {dateTimeController, fs};
|
||||||
Pinetime::Controllers::TouchHandler touchHandler;
|
Pinetime::Controllers::TouchHandler touchHandler;
|
||||||
Pinetime::Controllers::ButtonHandler buttonHandler;
|
Pinetime::Controllers::ButtonHandler buttonHandler;
|
||||||
Pinetime::Controllers::BrightnessController brightnessController {};
|
Pinetime::Controllers::BrightnessController brightnessController {};
|
||||||
|
|
|
@ -216,7 +216,7 @@ void SystemTask::Work() {
|
||||||
GoToSleep();
|
GoToSleep();
|
||||||
break;
|
break;
|
||||||
case Messages::OnNewTime:
|
case Messages::OnNewTime:
|
||||||
if (alarmController.State() == Controllers::AlarmController::AlarmState::Set) {
|
if (alarmController.IsEnabled()) {
|
||||||
alarmController.ScheduleAlarm();
|
alarmController.ScheduleAlarm();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -317,8 +317,7 @@ void SystemTask::Work() {
|
||||||
case Messages::OnNewHour:
|
case Messages::OnNewHour:
|
||||||
using Pinetime::Controllers::AlarmController;
|
using Pinetime::Controllers::AlarmController;
|
||||||
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
|
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
|
||||||
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours &&
|
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && !alarmController.IsAlerting()) {
|
||||||
alarmController.State() != AlarmController::AlarmState::Alerting) {
|
|
||||||
GoToRunning();
|
GoToRunning();
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
|
||||||
}
|
}
|
||||||
|
@ -326,8 +325,7 @@ void SystemTask::Work() {
|
||||||
case Messages::OnNewHalfHour:
|
case Messages::OnNewHalfHour:
|
||||||
using Pinetime::Controllers::AlarmController;
|
using Pinetime::Controllers::AlarmController;
|
||||||
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
|
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
|
||||||
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours &&
|
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && !alarmController.IsAlerting()) {
|
||||||
alarmController.State() != AlarmController::AlarmState::Alerting) {
|
|
||||||
GoToRunning();
|
GoToRunning();
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue