Compare commits

..

4 commits

Author SHA1 Message Date
Scott 2707bf73bf
Merge 3fa9dbbac7 into a2356f2f4a 2024-10-04 23:32:23 +01:00
NeroBurner a2356f2f4a
MusicService: add missing includes for TickType_t and xTaskGetTickCount (#2130)
Some checks failed
CI / build-firmware (push) Successful in 10m55s
CI / build-simulator (push) Failing after 3s
CI / get-base-ref-size (push) Has been skipped
CI / Compare build size (push) Has been skipped
Add `FreeRTOS.h` include for the directly used data type `TickType_t` in the header
and the function `xTaskGetTickCount` from FreeRTOS's `task.h`
2024-09-29 21:10:32 +02:00
NeroBurner 3db4e012ce
Remove unused pointer to DisplayApp member variables (#2125)
Some checks failed
CI / build-firmware (push) Successful in 10m10s
CI / build-simulator (push) Failing after 3s
CI / get-base-ref-size (push) Has been skipped
CI / Compare build size (push) Has been skipped
In the screens that use `DisplayApp *app` and pass it to a child item,
or use the reference just in the constructor. Afterwards the `app`
member is not used. So remove it from the private member variables.

Completely remove `app` parameter from `SettingDisplay` constructor as
it is unused.
2024-09-29 19:39:14 +02:00
NeroBurner a0cd439efc
Alarm persist to flash (#1367)
Some checks failed
CI / build-firmware (push) Successful in 13m37s
CI / build-simulator (push) Failing after 4s
CI / get-base-ref-size (push) Has been skipped
CI / Compare build size (push) Has been skipped
* AlarmController: Add saving alarm time to file

Save the set alarm time to the SPI NOR flash, so it does not reset to
the default value when the watch resets, e.g. due to watchdog timeout
or reflashing of a new version of InfiniTime.

Just like the `Settings.h` `LoadSettingsFromFile()` the previous alarm
at boot (if available) and `SaveSettingsToFile()` the current alarm when
the `Alarm.h` screen is closed (only if the settings have changed).

The alarm-settings file is stored in `.system/alarm.dat`. The `.system`
folder is created if it doesn't yet exist.

Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1330

* alarmController: close .system dir after usage

Close the `lfs_dir` object for the `.system` dir after usage. Otherwise
on the second changed alarm the system will lockup because the `.system`
dir is already open and was never closed.

---------

Co-authored-by: Galdor Takacs <g@ldor.de>
2024-09-28 08:14:08 +02:00
16 changed files with 144 additions and 62 deletions

View file

@ -19,11 +19,13 @@
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "task.h" #include "task.h"
#include <chrono> #include <chrono>
#include <libraries/log/nrf_log.h>
using namespace Pinetime::Controllers; using namespace Pinetime::Controllers;
using namespace std::chrono_literals; using namespace std::chrono_literals;
AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} { AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs)
: dateTimeController {dateTimeController}, fs {fs} {
} }
namespace { namespace {
@ -36,11 +38,28 @@ namespace {
void AlarmController::Init(System::SystemTask* systemTask) { void AlarmController::Init(System::SystemTask* systemTask) {
this->systemTask = systemTask; this->systemTask = systemTask;
alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm); alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
LoadSettingsFromFile();
if (alarm.isEnabled) {
NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling");
ScheduleAlarm();
}
}
void AlarmController::SaveAlarm() {
// verify if it is necessary to save
if (alarmChanged) {
SaveSettingsToFile();
}
alarmChanged = false;
} }
void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) { void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
hours = alarmHr; if (alarm.hours == alarmHr && alarm.minutes == alarmMin) {
minutes = alarmMin; return;
}
alarm.hours = alarmHr;
alarm.minutes = alarmMin;
alarmChanged = true;
} }
void AlarmController::ScheduleAlarm() { void AlarmController::ScheduleAlarm() {
@ -53,18 +72,19 @@ void AlarmController::ScheduleAlarm() {
tm* tmAlarmTime = std::localtime(&ttAlarmTime); tm* tmAlarmTime = std::localtime(&ttAlarmTime);
// If the time being set has already passed today,the alarm should be set for tomorrow // If the time being set has already passed today,the alarm should be set for tomorrow
if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) { if (alarm.hours < dateTimeController.Hours() ||
(alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) {
tmAlarmTime->tm_mday += 1; tmAlarmTime->tm_mday += 1;
// tm_wday doesn't update automatically // tm_wday doesn't update automatically
tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7; tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
} }
tmAlarmTime->tm_hour = hours; tmAlarmTime->tm_hour = alarm.hours;
tmAlarmTime->tm_min = minutes; tmAlarmTime->tm_min = alarm.minutes;
tmAlarmTime->tm_sec = 0; tmAlarmTime->tm_sec = 0;
// if alarm is in weekday-only mode, make sure it shifts to the next weekday // if alarm is in weekday-only mode, make sure it shifts to the next weekday
if (recurrence == RecurType::Weekdays) { if (alarm.recurrence == RecurType::Weekdays) {
if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
tmAlarmTime->tm_mday += 1; tmAlarmTime->tm_mday += 1;
} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days } else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
@ -79,7 +99,10 @@ void AlarmController::ScheduleAlarm() {
xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0); xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
xTimerStart(alarmTimer, 0); xTimerStart(alarmTimer, 0);
state = AlarmState::Set; if (!alarm.isEnabled) {
alarm.isEnabled = true;
alarmChanged = true;
}
} }
uint32_t AlarmController::SecondsToAlarm() const { uint32_t AlarmController::SecondsToAlarm() const {
@ -88,20 +111,72 @@ uint32_t AlarmController::SecondsToAlarm() const {
void AlarmController::DisableAlarm() { void AlarmController::DisableAlarm() {
xTimerStop(alarmTimer, 0); xTimerStop(alarmTimer, 0);
state = AlarmState::Not_Set; isAlerting = false;
if (alarm.isEnabled) {
alarm.isEnabled = false;
alarmChanged = true;
}
} }
void AlarmController::SetOffAlarmNow() { void AlarmController::SetOffAlarmNow() {
state = AlarmState::Alerting; isAlerting = true;
systemTask->PushMessage(System::Messages::SetOffAlarm); systemTask->PushMessage(System::Messages::SetOffAlarm);
} }
void AlarmController::StopAlerting() { void AlarmController::StopAlerting() {
// Alarm state is off unless this is a recurring alarm isAlerting = false;
if (recurrence == RecurType::None) { // Disable alarm unless it is recurring
state = AlarmState::Not_Set; if (alarm.recurrence == RecurType::None) {
alarm.isEnabled = false;
alarmChanged = true;
} else { } else {
// set next instance // set next instance
ScheduleAlarm(); ScheduleAlarm();
} }
} }
void AlarmController::SetRecurrence(RecurType recurrence) {
if (alarm.recurrence != recurrence) {
alarm.recurrence = recurrence;
alarmChanged = true;
}
}
void AlarmController::LoadSettingsFromFile() {
lfs_file_t alarmFile;
AlarmSettings alarmBuffer;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file");
return;
}
fs.FileRead(&alarmFile, reinterpret_cast<uint8_t*>(&alarmBuffer), sizeof(alarmBuffer));
fs.FileClose(&alarmFile);
if (alarmBuffer.version != alarmFormatVersion) {
NRF_LOG_WARNING("[AlarmController] Loaded alarm settings has version %u instead of %u, discarding",
alarmBuffer.version,
alarmFormatVersion);
return;
}
alarm = alarmBuffer;
NRF_LOG_INFO("[AlarmController] Loaded alarm settings from file");
}
void AlarmController::SaveSettingsToFile() const {
lfs_dir systemDir;
if (fs.DirOpen("/.system", &systemDir) != LFS_ERR_OK) {
fs.DirCreate("/.system");
}
fs.DirClose(&systemDir);
lfs_file_t alarmFile;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving");
return;
}
fs.FileWrite(&alarmFile, reinterpret_cast<const uint8_t*>(&alarm), sizeof(alarm));
fs.FileClose(&alarmFile);
NRF_LOG_INFO("[AlarmController] Saved alarm settings with format version %u to file", alarm.version);
}

View file

@ -30,47 +30,65 @@ namespace Pinetime {
namespace Controllers { namespace Controllers {
class AlarmController { class AlarmController {
public: public:
AlarmController(Controllers::DateTime& dateTimeController); AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs);
void Init(System::SystemTask* systemTask); void Init(System::SystemTask* systemTask);
void SaveAlarm();
void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin); void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
void ScheduleAlarm(); void ScheduleAlarm();
void DisableAlarm(); void DisableAlarm();
void SetOffAlarmNow(); void SetOffAlarmNow();
uint32_t SecondsToAlarm() const; uint32_t SecondsToAlarm() const;
void StopAlerting(); void StopAlerting();
enum class AlarmState { Not_Set, Set, Alerting };
enum class RecurType { None, Daily, Weekdays }; enum class RecurType { None, Daily, Weekdays };
uint8_t Hours() const { uint8_t Hours() const {
return hours; return alarm.hours;
} }
uint8_t Minutes() const { uint8_t Minutes() const {
return minutes; return alarm.minutes;
} }
AlarmState State() const { bool IsAlerting() const {
return state; return isAlerting;
}
bool IsEnabled() const {
return alarm.isEnabled;
} }
RecurType Recurrence() const { RecurType Recurrence() const {
return recurrence; return alarm.recurrence;
} }
void SetRecurrence(RecurType recurType) { void SetRecurrence(RecurType recurrence);
recurrence = recurType;
}
private: private:
Controllers::DateTime& dateTimeController; // Versions 255 is reserved for now, so the version field can be made
System::SystemTask* systemTask = nullptr; // bigger, should it ever be needed.
TimerHandle_t alarmTimer; static constexpr uint8_t alarmFormatVersion = 1;
struct AlarmSettings {
uint8_t version = alarmFormatVersion;
uint8_t hours = 7; uint8_t hours = 7;
uint8_t minutes = 0; uint8_t minutes = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
AlarmState state = AlarmState::Not_Set;
RecurType recurrence = RecurType::None; RecurType recurrence = RecurType::None;
bool isEnabled = false;
};
bool isAlerting = false;
bool alarmChanged = false;
Controllers::DateTime& dateTimeController;
Controllers::FS& fs;
System::SystemTask* systemTask = nullptr;
TimerHandle_t alarmTimer;
AlarmSettings alarm;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
void LoadSettingsFromFile();
void SaveSettingsToFile() const;
}; };
} }
} }

View file

@ -18,6 +18,8 @@
#include "components/ble/MusicService.h" #include "components/ble/MusicService.h"
#include "components/ble/NimbleController.h" #include "components/ble/NimbleController.h"
#include <cstring> #include <cstring>
#include <FreeRTOS.h>
#include <task.h>
namespace { namespace {
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0 // 0000yyxx-78fc-48fe-8e23-433b3a1942d0

View file

@ -25,6 +25,7 @@
#include <host/ble_uuid.h> #include <host/ble_uuid.h>
#undef max #undef max
#undef min #undef min
#include <FreeRTOS.h>
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {

View file

@ -584,7 +584,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController); currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
break; break;
case Apps::SettingDisplay: case Apps::SettingDisplay:
currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController); currentScreen = std::make_unique<Screens::SettingDisplay>(settingsController);
break; break;
case Apps::SettingSteps: case Apps::SettingSteps:
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController); currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);

View file

@ -117,7 +117,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
UpdateAlarmTime(); UpdateAlarmTime();
if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
SetAlerting(); SetAlerting();
} else { } else {
SetSwitchState(LV_ANIM_OFF); SetSwitchState(LV_ANIM_OFF);
@ -125,14 +125,15 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
} }
Alarm::~Alarm() { Alarm::~Alarm() {
if (alarmController.State() == AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
StopAlerting(); StopAlerting();
} }
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
alarmController.SaveAlarm();
} }
void Alarm::DisableAlarm() { void Alarm::DisableAlarm() {
if (alarmController.State() == AlarmController::AlarmState::Set) { if (alarmController.IsEnabled()) {
alarmController.DisableAlarm(); alarmController.DisableAlarm();
lv_switch_off(enableSwitch, LV_ANIM_ON); lv_switch_off(enableSwitch, LV_ANIM_ON);
} }
@ -172,7 +173,7 @@ bool Alarm::OnButtonPushed() {
HideInfo(); HideInfo();
return true; return true;
} }
if (alarmController.State() == AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
StopAlerting(); StopAlerting();
return true; return true;
} }
@ -181,7 +182,7 @@ bool Alarm::OnButtonPushed() {
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) { bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
// Don't allow closing the screen by swiping while the alarm is alerting // Don't allow closing the screen by swiping while the alarm is alerting
return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown; return alarmController.IsAlerting() && event == TouchEvents::SwipeDown;
} }
void Alarm::OnValueChanged() { void Alarm::OnValueChanged() {
@ -222,15 +223,10 @@ void Alarm::StopAlerting() {
} }
void Alarm::SetSwitchState(lv_anim_enable_t anim) { void Alarm::SetSwitchState(lv_anim_enable_t anim) {
switch (alarmController.State()) { if (alarmController.IsEnabled()) {
case AlarmController::AlarmState::Set:
lv_switch_on(enableSwitch, anim); lv_switch_on(enableSwitch, anim);
break; } else {
case AlarmController::AlarmState::Not_Set:
lv_switch_off(enableSwitch, anim); lv_switch_off(enableSwitch, anim);
break;
default:
break;
} }
} }
@ -247,7 +243,7 @@ void Alarm::ShowInfo() {
txtMessage = lv_label_create(btnMessage, nullptr); txtMessage = lv_label_create(btnMessage, nullptr);
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY); lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
if (alarmController.State() == AlarmController::AlarmState::Set) { if (alarmController.IsEnabled()) {
auto timeToAlarm = alarmController.SecondsToAlarm(); auto timeToAlarm = alarmController.SecondsToAlarm();
auto daysToAlarm = timeToAlarm / 86400; auto daysToAlarm = timeToAlarm / 86400;

View file

@ -40,8 +40,7 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
Pinetime::Controllers::MotionController& motionController, Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel, const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash) const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: app {app}, : dateTimeController {dateTimeController},
dateTimeController {dateTimeController},
batteryController {batteryController}, batteryController {batteryController},
brightnessController {brightnessController}, brightnessController {brightnessController},
bleController {bleController}, bleController {bleController},

View file

@ -35,7 +35,6 @@ namespace Pinetime {
bool OnTouchEvent(TouchEvents event) override; bool OnTouchEvent(TouchEvents event) override;
private: private:
DisplayApp* app;
Pinetime::Controllers::DateTime& dateTimeController; Pinetime::Controllers::DateTime& dateTimeController;
const Pinetime::Controllers::Battery& batteryController; const Pinetime::Controllers::Battery& batteryController;
Pinetime::Controllers::BrightnessController& brightnessController; Pinetime::Controllers::BrightnessController& brightnessController;

View file

@ -24,8 +24,7 @@ namespace {
constexpr std::array<uint16_t, 6> SettingDisplay::options; constexpr std::array<uint16_t, 6> SettingDisplay::options;
SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController) SettingDisplay::SettingDisplay(Pinetime::Controllers::Settings& settingsController) : settingsController {settingsController} {
: app {app}, settingsController {settingsController} {
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr); lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);

View file

@ -14,14 +14,13 @@ namespace Pinetime {
class SettingDisplay : public Screen { class SettingDisplay : public Screen {
public: public:
SettingDisplay(DisplayApp* app, Pinetime::Controllers::Settings& settingsController); SettingDisplay(Pinetime::Controllers::Settings& settingsController);
~SettingDisplay() override; ~SettingDisplay() override;
void UpdateSelected(lv_obj_t* object, lv_event_t event); void UpdateSelected(lv_obj_t* object, lv_event_t event);
void ToggleAlwaysOn(); void ToggleAlwaysOn();
private: private:
DisplayApp* app;
static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000}; static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000};
Controllers::Settings& settingsController; Controllers::Settings& settingsController;

View file

@ -15,8 +15,7 @@ bool SettingSetDateTime::OnTouchEvent(Pinetime::Applications::TouchEvents event)
SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app, SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app,
Pinetime::Controllers::DateTime& dateTimeController, Pinetime::Controllers::DateTime& dateTimeController,
Pinetime::Controllers::Settings& settingsController) Pinetime::Controllers::Settings& settingsController)
: app {app}, : dateTimeController {dateTimeController},
dateTimeController {dateTimeController},
settingsController {settingsController}, settingsController {settingsController},
screens {app, screens {app,
0, 0,

View file

@ -20,7 +20,6 @@ namespace Pinetime {
void Quit(); void Quit();
private: private:
DisplayApp* app;
Controllers::DateTime& dateTimeController; Controllers::DateTime& dateTimeController;
Controllers::Settings& settingsController; Controllers::Settings& settingsController;

View file

@ -54,8 +54,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems, std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
Pinetime::Controllers::Settings& settingsController, Pinetime::Controllers::Settings& settingsController,
Pinetime::Controllers::FS& filesystem) Pinetime::Controllers::FS& filesystem)
: app {app}, : watchfaceItems {std::move(watchfaceItems)},
watchfaceItems {std::move(watchfaceItems)},
settingsController {settingsController}, settingsController {settingsController},
filesystem {filesystem}, filesystem {filesystem},
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} { screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {

View file

@ -34,7 +34,6 @@ namespace Pinetime {
bool OnTouchEvent(TouchEvents event) override; bool OnTouchEvent(TouchEvents event) override;
private: private:
DisplayApp* app;
auto CreateScreenList() const; auto CreateScreenList() const;
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const; std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;

View file

@ -104,7 +104,7 @@ Pinetime::Controllers::DateTime dateTimeController {settingsController};
Pinetime::Drivers::Watchdog watchdog; Pinetime::Drivers::Watchdog watchdog;
Pinetime::Controllers::NotificationManager notificationManager; Pinetime::Controllers::NotificationManager notificationManager;
Pinetime::Controllers::MotionController motionController; Pinetime::Controllers::MotionController motionController;
Pinetime::Controllers::AlarmController alarmController {dateTimeController}; Pinetime::Controllers::AlarmController alarmController {dateTimeController, fs};
Pinetime::Controllers::TouchHandler touchHandler; Pinetime::Controllers::TouchHandler touchHandler;
Pinetime::Controllers::ButtonHandler buttonHandler; Pinetime::Controllers::ButtonHandler buttonHandler;
Pinetime::Controllers::BrightnessController brightnessController {}; Pinetime::Controllers::BrightnessController brightnessController {};

View file

@ -216,7 +216,7 @@ void SystemTask::Work() {
GoToSleep(); GoToSleep();
break; break;
case Messages::OnNewTime: case Messages::OnNewTime:
if (alarmController.State() == Controllers::AlarmController::AlarmState::Set) { if (alarmController.IsEnabled()) {
alarmController.ScheduleAlarm(); alarmController.ScheduleAlarm();
} }
break; break;
@ -317,8 +317,7 @@ void SystemTask::Work() {
case Messages::OnNewHour: case Messages::OnNewHour:
using Pinetime::Controllers::AlarmController; using Pinetime::Controllers::AlarmController;
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep && if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && !alarmController.IsAlerting()) {
alarmController.State() != AlarmController::AlarmState::Alerting) {
GoToRunning(); GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime); displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
} }
@ -326,8 +325,7 @@ void SystemTask::Work() {
case Messages::OnNewHalfHour: case Messages::OnNewHalfHour:
using Pinetime::Controllers::AlarmController; using Pinetime::Controllers::AlarmController;
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep && if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && !alarmController.IsAlerting()) {
alarmController.State() != AlarmController::AlarmState::Alerting) {
GoToRunning(); GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime); displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
} }