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39 commits

Author SHA1 Message Date
CCF100 38d5aa6bd5
Merge 1cbc664dc3 into 3a0d673df4 2024-08-16 14:56:07 +02:00
Jean-François Milants 3a0d673df4 Display the SPI flash JEDEC IDs in SystemInformation.
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This is needed since a new memory chip will be used in future batches of PineTimes.
2024-08-05 20:34:41 +02:00
mark9064 53dc9dafe7 aod: simplify AOD disablement based on notification status 2024-08-05 20:32:43 +02:00
mark9064 a407902b06 aod: avoid spinning DisplayApp under high LVGL load 2024-08-05 20:32:43 +02:00
mark9064 3e8accde69 aod: run LVGL task handler until all work finished 2024-08-05 20:32:43 +02:00
mark9064 2bb611db8e aod: constant frequency idle frames 2024-08-05 20:32:43 +02:00
mark9064 ef88e8165c aod: porch control: 2Hz idle + 75Hz on 2024-08-05 20:32:43 +02:00
mark9064 da9ab4a7b4 aod: lower lcd voltage 2024-08-05 20:32:43 +02:00
John Crawford 0bcd7e0009 aod: lower voltage going to the display 2024-08-05 20:32:43 +02:00
mark9064 bf69e0dcc5 aod: fix flashlight brightness restore 2024-08-05 20:32:43 +02:00
mark9064 947c4f5067 aod: fix brightness getting stuck high 2024-08-05 20:32:43 +02:00
John Crawford 0960d67001 aod: lower refresh rate when always on 2024-08-05 20:32:43 +02:00
John Crawford 5385f7e275 aod: switch to 8 colors when always on 2024-08-05 20:32:43 +02:00
John Crawford e884b053d3 aod: disable while in notification sleep 2024-08-05 20:32:43 +02:00
John Crawford 85a2181b64 aod: integrate with display timeout 2024-08-05 20:32:43 +02:00
mark9064 3dca742b65 aod: PPI/RTC-based backlight brightness 2024-08-05 20:32:43 +02:00
KaffeinatedKat 20ac7e8df3 feat: always on display 2024-08-05 20:32:43 +02:00
CCF100 1cbc664dc3
Merge branch 'InfiniTimeOrg:main' into LinearColorGradientForWeather 2024-05-18 12:11:45 -05:00
Caleb Fontenot 81b6ca78c1 whoops 2024-05-09 15:20:26 -05:00
Caleb Fontenot 73d670e1db Clean up code, revert WatchFaceTerminal changes, those are going in another PR 2024-05-09 15:07:07 -05:00
Caleb Fontenot 28ef439ba2 Remove node_modules 2024-05-09 14:30:34 -05:00
Caleb Fontenot d91fb50ba2 add node_modules to .gitignore 2024-05-09 14:26:46 -05:00
Caleb Fontenot 751937066b More progress, implement testing application, polish color gradient calculation code as well 2024-05-09 14:26:46 -05:00
Caleb Fontenot 7064843d60 More refactoring to make the code a bit more presentable :) 2024-05-09 14:26:46 -05:00
Caleb Fontenot cb16b03281 More refactoring to make the code a bit more presentable :) 2024-05-09 14:26:46 -05:00
Caleb Fontenot d2b0e78b11 Get WeatherHelper working again 2024-05-09 14:26:46 -05:00
Caleb Fontenot b146f55135 It builds again! 2024-05-09 14:26:46 -05:00
Caleb Fontenot 9b65b54617 still broken, getting there though 2024-05-09 14:26:46 -05:00
Caleb Fontenot 2482bdde51 More breakage 2024-05-09 14:26:46 -05:00
Caleb Fontenot d9e164cb4a More breakage 2024-05-09 14:26:46 -05:00
Caleb Fontenot 314b000308 WARNING, BROKEN: sync changes 2024-05-09 14:26:46 -05:00
Caleb Fontenot 41f9fbfa59 WARNING, BROKEN: sync changes 2024-05-09 14:26:46 -05:00
Caleb Fontenot aae2010385 More Code Refactoring 2024-05-09 14:26:46 -05:00
Caleb Fontenot f00be73a10 Code Refactor 2024-05-09 14:26:46 -05:00
Caleb Fontenot 0f1e2c04e0 Add additional transitional color 2024-05-09 14:26:46 -05:00
Caleb Fontenot 3c8f56a595 Add mem free printing (I need it to verify a suspicion relating to a bug) 2024-05-09 14:26:46 -05:00
Caleb Fontenot b1b3495af2 Get rid of the memory leak 2024-05-09 14:26:46 -05:00
Caleb Fontenot 67a2ae1125 Linear Gradients 2024-05-09 14:26:46 -05:00
Caleb Fontenot 4c1abe9c9b Add temperature readout to terminal watchface 2024-05-09 14:26:46 -05:00
32 changed files with 735 additions and 133 deletions

2
.gitignore vendored
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@ -11,7 +11,7 @@ cmake_install.cmake
Makefile
build
tools
node_modules/
# Resulting binary files
*.a
*.so

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@ -1,54 +1,7 @@
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118
package-lock.json generated Normal file
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@ -0,0 +1,118 @@
{
"name": "InfiniTime",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"dependencies": {
"lv_font_conv": "^1.5.2"
}
},
"node_modules/lv_font_conv": {
"version": "1.5.2",
"resolved": "https://registry.npmjs.org/lv_font_conv/-/lv_font_conv-1.5.2.tgz",
"integrity": "sha512-0UapRSTkVP/pnB8Z4r2HDHx5p2dJx/xUG1+14u/WXo59mwuC7BahR+Bnx/66jKoDrG1wFQwn9ZzoyMxRHOD9bg==",
"bundleDependencies": [
"argparse",
"bit-buffer",
"debug",
"make-error",
"mkdirp",
"opentype.js",
"pngjs"
],
"dependencies": {
"argparse": "^2.0.0",
"bit-buffer": "^0.2.5",
"debug": "^4.1.1",
"make-error": "^1.3.5",
"mkdirp": "^1.0.4",
"opentype.js": "^1.1.0",
"pngjs": "^6.0.0"
},
"bin": {
"lv_font_conv": "lv_font_conv.js"
}
},
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"version": "2.0.1",
"inBundle": true,
"license": "Python-2.0"
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"inBundle": true,
"license": "MIT"
},
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"inBundle": true,
"license": "MIT",
"dependencies": {
"ms": "2.1.2"
},
"engines": {
"node": ">=6.0"
},
"peerDependenciesMeta": {
"supports-color": {
"optional": true
}
}
},
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"version": "1.3.6",
"inBundle": true,
"license": "ISC"
},
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5
package.json Normal file
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@ -0,0 +1,5 @@
{
"dependencies": {
"lv_font_conv": "^1.5.2"
}
}

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@ -364,6 +364,7 @@ list(APPEND SOURCE_FILES
BootloaderVersion.cpp
logging/NrfLogger.cpp
displayapp/DisplayApp.cpp
displayapp/WeatherHelper.cpp
displayapp/screens/Screen.cpp
displayapp/screens/Tile.cpp
displayapp/screens/InfiniPaint.cpp
@ -586,6 +587,7 @@ set(INCLUDE_FILES
logging/Logger.h
logging/NrfLogger.h
displayapp/DisplayApp.h
displayapp/WeatherHelper.h
displayapp/Messages.h
displayapp/TouchEvents.h
displayapp/screens/Screen.h

View file

@ -60,7 +60,7 @@ namespace Pinetime {
Smog = 8, // Mist
Unknown = 255
};
using Location = std::array<char, 33>; // 32 char + \0 (end of string)
struct CurrentWeather {
@ -111,6 +111,10 @@ namespace Pinetime {
static int16_t CelsiusToFahrenheit(int16_t celsius) {
return celsius * 9 / 5 + 3200;
}
static const char* TemperatureColor(int16_t temperature);
static int16_t RoundTemperature(int16_t temp);
private:
// 00050000-78fc-48fe-8e23-433b3a1942d0
@ -125,7 +129,7 @@ namespace Pinetime {
}
ble_uuid128_t weatherUuid {BaseUuid()};
ble_uuid128_t weatherDataCharUuid {CharUuid(0x00, 0x01)};
const struct ble_gatt_chr_def characteristicDefinition[2] = {{.uuid = &weatherDataCharUuid.u,

View file

@ -2,38 +2,138 @@
#include <hal/nrf_gpio.h>
#include "displayapp/screens/Symbols.h"
#include "drivers/PinMap.h"
#include <libraries/delay/nrf_delay.h>
using namespace Pinetime::Controllers;
namespace {
// reinterpret_cast is not constexpr so this is the best we can do
static NRF_RTC_Type* const RTC = reinterpret_cast<NRF_RTC_Type*>(NRF_RTC2_BASE);
}
void BrightnessController::Init() {
nrf_gpio_cfg_output(PinMap::LcdBacklightLow);
nrf_gpio_cfg_output(PinMap::LcdBacklightMedium);
nrf_gpio_cfg_output(PinMap::LcdBacklightHigh);
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
static_assert(timerFrequency == 32768, "Change the prescaler below");
RTC->PRESCALER = 0;
// CC1 switches the backlight on (pin transitions from high to low) and resets the counter to 0
RTC->CC[1] = timerPeriod;
// Enable compare events for CC0,CC1
RTC->EVTEN = 0b0000'0000'0000'0011'0000'0000'0000'0000;
// Disable all interrupts
RTC->INTENCLR = 0b0000'0000'0000'1111'0000'0000'0000'0011;
Set(level);
}
void BrightnessController::ApplyBrightness(uint16_t rawBrightness) {
// The classic off, low, medium, high brightnesses are at {0, timerPeriod, timerPeriod*2, timerPeriod*3}
// These brightness levels do not use PWM: they only set/clear the corresponding pins
// Any brightness level between the above levels is achieved with efficient RTC based PWM on the next pin up
// E.g 2.5*timerPeriod corresponds to medium brightness with 50% PWM on the high pin
// Note: Raw brightness does not necessarily correspond to a linear perceived brightness
uint8_t pin;
if (rawBrightness > 2 * timerPeriod) {
rawBrightness -= 2 * timerPeriod;
pin = PinMap::LcdBacklightHigh;
} else if (rawBrightness > timerPeriod) {
rawBrightness -= timerPeriod;
pin = PinMap::LcdBacklightMedium;
} else {
pin = PinMap::LcdBacklightLow;
}
if (rawBrightness == timerPeriod || rawBrightness == 0) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
lastPin = UNSET;
if (rawBrightness == 0) {
nrf_gpio_pin_set(pin);
} else {
nrf_gpio_pin_clear(pin);
}
} else {
// If the pin on which we are doing PWM is changing
// Disable old PWM channel (if exists) and set up new one
if (lastPin != pin) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
nrfx_gpiote_out_config_t gpioteCfg = {.action = NRF_GPIOTE_POLARITY_TOGGLE,
.init_state = NRF_GPIOTE_INITIAL_VALUE_LOW,
.task_pin = true};
APP_ERROR_CHECK(nrfx_gpiote_out_init(pin, &gpioteCfg));
nrfx_gpiote_out_task_enable(pin);
nrf_ppi_channel_endpoint_setup(ppiBacklightOff,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[0]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_channel_endpoint_setup(ppiBacklightOn,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[1]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_fork_endpoint_setup(ppiBacklightOn, reinterpret_cast<uint32_t>(&RTC->TASKS_CLEAR));
nrf_ppi_channel_enable(ppiBacklightOff);
nrf_ppi_channel_enable(ppiBacklightOn);
} else {
// If the pin used for PWM isn't changing, we only need to set the pin state to the initial value (low)
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
// Due to errata 20,179 and the intricacies of RTC timing, keep it simple: override the pin state
nrfx_gpiote_out_task_force(pin, false);
}
// CC0 switches the backlight off (pin transitions from low to high)
RTC->CC[0] = rawBrightness;
RTC->TASKS_CLEAR = 1;
RTC->TASKS_START = 1;
lastPin = pin;
}
switch (pin) {
case PinMap::LcdBacklightHigh:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
break;
case PinMap::LcdBacklightMedium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break;
case PinMap::LcdBacklightLow:
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
}
}
void BrightnessController::Set(BrightnessController::Levels level) {
this->level = level;
switch (level) {
default:
case Levels::High:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
ApplyBrightness(3 * timerPeriod);
break;
case Levels::Medium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(2 * timerPeriod);
break;
case Levels::Low:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(timerPeriod);
break;
case Levels::AlwaysOn:
ApplyBrightness(timerPeriod / 10);
break;
case Levels::Off:
nrf_gpio_pin_set(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(0);
break;
}
}

View file

@ -2,11 +2,14 @@
#include <cstdint>
#include "nrf_ppi.h"
#include "nrfx_gpiote.h"
namespace Pinetime {
namespace Controllers {
class BrightnessController {
public:
enum class Levels { Off, Low, Medium, High };
enum class Levels { Off, AlwaysOn, Low, Medium, High };
void Init();
void Set(Levels level);
@ -20,6 +23,25 @@ namespace Pinetime {
private:
Levels level = Levels::High;
static constexpr uint8_t UNSET = UINT8_MAX;
uint8_t lastPin = UNSET;
// Maximum time (μs) it takes for the RTC to fully stop
static constexpr uint8_t rtcStopTime = 46;
// Frequency of timer used for PWM (Hz)
static constexpr uint16_t timerFrequency = 32768;
// Backlight PWM frequency (Hz)
static constexpr uint16_t pwmFreq = 1000;
// Wraparound point in timer ticks
// Defines the number of brightness levels between each pin
static constexpr uint16_t timerPeriod = timerFrequency / pwmFreq;
// Warning: nimble reserves some PPIs
// https://github.com/InfiniTimeOrg/InfiniTime/blob/034d83fe6baf1ab3875a34f8cee387e24410a824/src/libs/mynewt-nimble/nimble/drivers/nrf52/src/ble_phy.c#L53
// SpiMaster uses PPI 0 for an erratum workaround
// Channel 1, 2 should be free to use
static constexpr nrf_ppi_channel_t ppiBacklightOn = NRF_PPI_CHANNEL1;
static constexpr nrf_ppi_channel_t ppiBacklightOff = NRF_PPI_CHANNEL2;
void ApplyBrightness(uint16_t val);
};
}
}

View file

@ -214,6 +214,21 @@ namespace Pinetime {
return settings.screenTimeOut;
};
bool GetAlwaysOnDisplay() const {
return settings.alwaysOnDisplay && GetNotificationStatus() != Notification::Sleep;
};
void SetAlwaysOnDisplaySetting(bool state) {
if (state != settings.alwaysOnDisplay) {
settingsChanged = true;
}
settings.alwaysOnDisplay = state;
}
bool GetAlwaysOnDisplaySetting() const {
return settings.alwaysOnDisplay;
}
void SetShakeThreshold(uint16_t thresh) {
if (settings.shakeWakeThreshold != thresh) {
settings.shakeWakeThreshold = thresh;
@ -286,13 +301,15 @@ namespace Pinetime {
private:
Pinetime::Controllers::FS& fs;
static constexpr uint32_t settingsVersion = 0x0007;
static constexpr uint32_t settingsVersion = 0x0008;
struct SettingsData {
uint32_t version = settingsVersion;
uint32_t stepsGoal = 10000;
uint32_t screenTimeOut = 15000;
bool alwaysOnDisplay = false;
ClockType clockType = ClockType::H24;
WeatherFormat weatherFormat = WeatherFormat::Metric;
Notification notificationStatus = Notification::On;

View file

@ -81,7 +81,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem)
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: lcd {lcd},
touchPanel {touchPanel},
batteryController {batteryController},
@ -97,6 +98,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
brightnessController {brightnessController},
touchHandler {touchHandler},
filesystem {filesystem},
spiNorFlash {spiNorFlash},
lvgl {lcd, filesystem},
timer(this, TimerCallback),
controllers {batteryController,
@ -154,6 +156,36 @@ void DisplayApp::InitHw() {
lcd.Init();
}
TickType_t DisplayApp::CalculateSleepTime() {
TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime;
// Divide both the numerator and denominator by 8 to increase the number of ticks (frames) before the overflow tick is reached
TickType_t elapsedTarget = ROUNDED_DIV((configTICK_RATE_HZ / 8) * alwaysOnTickCount * alwaysOnRefreshPeriod, 1000 / 8);
// ROUNDED_DIV overflows when numerator + (denominator floordiv 2) > uint32 max
// in this case around 9 hours
constexpr TickType_t overflowTick = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
// Assumptions
// Tick rate is multiple of 8
// Needed for division trick above
static_assert(configTICK_RATE_HZ % 8 == 0);
// Local tick count must always wraparound before the system tick count does
// As a static assert we can use 64 bit ints and therefore dodge overflows
// Always on overflow time (ms) < system tick overflow time (ms)
static_assert((uint64_t) overflowTick * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
if (alwaysOnTickCount == overflowTick) {
alwaysOnTickCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
}
if (elapsedTarget > ticksElapsed) {
return elapsedTarget - ticksElapsed;
} else {
return 0;
}
}
void DisplayApp::Refresh() {
auto LoadPreviousScreen = [this]() {
FullRefreshDirections returnDirection;
@ -203,7 +235,29 @@ void DisplayApp::Refresh() {
TickType_t queueTimeout;
switch (state) {
case States::Idle:
queueTimeout = portMAX_DELAY;
if (settingsController.GetAlwaysOnDisplay()) {
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
}
// Check we've slept long enough
// Might not be true if the loop received an event
// If not true, then wait that amount of time
queueTimeout = CalculateSleepTime();
if (queueTimeout == 0) {
// Only advance the tick count when LVGL is done
// Otherwise keep running the task handler while it still has things to draw
// Note: under high graphics load, LVGL will always have more work to do
if (lv_task_handler() > 0) {
// Drop frames that we've missed if drawing/event handling took way longer than expected
while (queueTimeout == 0) {
alwaysOnTickCount += 1;
queueTimeout = CalculateSleepTime();
}
};
}
} else {
queueTimeout = portMAX_DELAY;
}
break;
case States::Running:
if (!currentScreen->IsRunning()) {
@ -234,20 +288,34 @@ void DisplayApp::Refresh() {
case Messages::DimScreen:
DimScreen();
break;
case Messages::RestoreBrightness:
RestoreBrightness();
break;
case Messages::GoToSleep:
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Low) {
brightnessController.Lower();
vTaskDelay(100);
}
lcd.Sleep();
// Don't actually turn off the display for AlwaysOn mode
if (settingsController.GetAlwaysOnDisplay()) {
brightnessController.Set(Controllers::BrightnessController::Levels::AlwaysOn);
lcd.LowPowerOn();
// Record idle entry time
alwaysOnTickCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
} else {
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
lcd.Sleep();
}
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle;
break;
case Messages::NotifyDeviceActivity:
lv_disp_trig_activity(nullptr);
break;
case Messages::GoToRunning:
lcd.Wakeup();
if (settingsController.GetAlwaysOnDisplay()) {
lcd.LowPowerOff();
} else {
lcd.Wakeup();
}
lv_disp_trig_activity(nullptr);
ApplyBrightness();
state = States::Running;
@ -535,7 +603,8 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
bleController,
watchdog,
motionController,
touchPanel);
touchPanel,
spiNorFlash);
break;
case Apps::FlashLight:
currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController);

View file

@ -66,7 +66,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem);
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start(System::BootErrors error);
void PushMessage(Display::Messages msg);
@ -96,6 +97,7 @@ namespace Pinetime {
Pinetime::Controllers::BrightnessController& brightnessController;
Pinetime::Controllers::TouchHandler& touchHandler;
Pinetime::Controllers::FS& filesystem;
Pinetime::Drivers::SpiNorFlash& spiNorFlash;
Pinetime::Controllers::FirmwareValidator validator;
Pinetime::Components::LittleVgl lvgl;
@ -135,6 +137,13 @@ namespace Pinetime {
Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
bool isDimmed = false;
TickType_t CalculateSleepTime();
TickType_t alwaysOnTickCount;
TickType_t alwaysOnStartTime;
// If this is to be changed, make sure the actual always on refresh rate is changed
// by configuring the LCD refresh timings
static constexpr uint32_t alwaysOnRefreshPeriod = 500;
};
}
}

View file

@ -24,7 +24,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& /*alarmController*/,
Pinetime::Controllers::BrightnessController& /*brightnessController*/,
Pinetime::Controllers::TouchHandler& /*touchHandler*/,
Pinetime::Controllers::FS& /*filesystem*/)
Pinetime::Controllers::FS& /*filesystem*/,
Pinetime::Drivers::SpiNorFlash& /*spiNorFlash*/)
: lcd {lcd}, bleController {bleController} {
}

View file

@ -18,6 +18,7 @@ namespace Pinetime {
class St7789;
class Cst816S;
class Watchdog;
class SpiNorFlash;
}
namespace Controllers {
@ -59,7 +60,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem);
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start();
void Start(Pinetime::System::BootErrors) {

View file

@ -18,7 +18,7 @@ namespace Pinetime {
TimerDone,
BleFirmwareUpdateStarted,
DimScreen,
RestoreBrightness,
NotifyDeviceActivity,
ShowPairingKey,
AlarmTriggered,
Chime,

View file

@ -14,6 +14,7 @@
#include "displayapp/screens/WatchFaceInfineat.h"
#include "displayapp/screens/WatchFacePineTimeStyle.h"
#include "displayapp/screens/WatchFaceTerminal.h"
#include "displayapp/screens/Weather.h"
namespace Pinetime {
namespace Applications {

View file

@ -0,0 +1,110 @@
/* Copyright (C) 2024 Caleb Fontenot
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "WeatherHelper.h"
#include <FreeRTOS.h>
#include <lvgl/src/lv_misc/lv_color.h>
#include <tuple>
#include <vector>
#include <array>
#include <cstdint>
#include <cstdio>
#include <algorithm>
#include <nrfx_log.h>
using namespace Pinetime::Applications;
//Linear gradient temperature color calculator :)
int16_t WeatherHelper::RoundTemperature(int16_t temp) {
return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
}
std::tuple<int, int, int> rgb565to888(int r, int g, int b) {
return {
( r * 527 + 23 ) >> 6,
( g * 259 + 33 ) >> 6,
( b * 527 + 23 ) >> 6
};
}
const char* WeatherHelper::floatToRgbHex(lv_color_t rgb) {
std::tuple<int, int, int> tuple = rgb565to888(LV_COLOR_GET_R(rgb), LV_COLOR_GET_G(rgb), LV_COLOR_GET_B(rgb));
char *rgbHex = new char[7];
snprintf(rgbHex, 7, "%02X%02X%02X", std::get<0>(tuple), std::get<1>(tuple), std::get<2>(tuple));
return rgbHex;
}
lv_color_t hexToFloat(int rgb) {
return lv_color_hex(rgb);
}
float normalize(float value) {
if (value < 0.0f) {
return 0.0f;
} else if (value > 1.0f) {
return 1.0f;
} else {
return value;
}
}
// reference: https://dev.to/ndesmic/linear-color-gradients-from-scratch-1a0e
const lv_color_t lerp(lv_color_t pointA, lv_color_t pointB, float normalValue) {
auto [redA, greenA, blueA] = rgb565to888(LV_COLOR_GET_R(pointA), LV_COLOR_GET_G(pointA), LV_COLOR_GET_B(pointA));
auto [redB, greenB, blueB] = rgb565to888(LV_COLOR_GET_R(pointB), LV_COLOR_GET_G(pointB), LV_COLOR_GET_B(pointB));
NRF_LOG_INFO("Normal value: %f", normalValue);
int outputRed = (redA + (redB - redA) * normalValue);
int outputGreen = (greenA + (greenB - greenA) * normalValue);
int outputBlue = (blueA + (blueB - blueA) * normalValue);
//increase brightness
float incAmount = 1.2;
outputRed = std::min(255, static_cast<int>(outputRed*incAmount));
outputGreen = std::min(255, static_cast<int>(outputGreen*incAmount));
outputBlue = std::min(255, static_cast<int>(outputBlue*incAmount));
auto lerpOutput = LV_COLOR_MAKE(outputRed, outputGreen, outputBlue);
NRF_LOG_INFO("pointA: %i, %i, %i", redA, greenA, blueA);
NRF_LOG_INFO("pointB: %i, %i, %i", redB, greenB, blueB);
NRF_LOG_INFO("lerpOutput: %i, %i, %i", LV_COLOR_GET_R(lerpOutput), LV_COLOR_GET_G(lerpOutput), LV_COLOR_GET_B(lerpOutput));
return lerpOutput;
}
constexpr std::array<lv_color_t, 4> getColors() {
const std::array<int, 4> colors = {0x5555ff, 0x00c9ff, 0xff9b00, 0xff0000};
std::array<lv_color_t, 4> stops;
int8_t i = 0;
for (auto colorVal: colors) {
stops[i++] = (hexToFloat(colorVal));
}
return stops;
}
const lv_color_t WeatherHelper::TemperatureColor(int16_t temperature) {
std::array<lv_color_t, 4> stops = getColors();
int tempRounded = RoundTemperature(temperature);
if (tempRounded < 0) {
tempRounded = 1;
}
// convert temperature to range between newMin and newMax
float oldRange = (oldMax - oldMin);
float newRange = (newMax - newMin);
float newValue = (((tempRounded - oldMin) * newRange) / oldRange) + newMin;
newValue = normalize(newValue);
return lerp(stops[0], stops[3], newValue);
}

View file

@ -0,0 +1,35 @@
/* Copyright (C) 2024 Caleb Fontenot
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <FreeRTOS.h>
#include <lvgl/src/lv_misc/lv_color.h>
namespace Pinetime {
namespace Applications {
class WeatherHelper {
public:
static int16_t RoundTemperature(int16_t temp);
static const lv_color_t TemperatureColor(int16_t temperature);
static const char* floatToRgbHex(lv_color_t rgb);
constexpr static float oldMax = 50;
constexpr static float oldMin = 0;
constexpr static float newMax = 1;
constexpr static float newMin = 0;
};
}
}

View file

@ -17,6 +17,7 @@ namespace {
FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
: systemTask {systemTask}, brightnessController {brightnessController} {
previousBrightnessLevel = brightnessController.Level();
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
flashLight = lv_label_create(lv_scr_act(), nullptr);
@ -52,6 +53,7 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo
FlashLight::~FlashLight() {
lv_obj_clean(lv_scr_act());
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
brightnessController.Set(previousBrightnessLevel);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
}

View file

@ -27,6 +27,7 @@ namespace Pinetime {
Controllers::BrightnessController& brightnessController;
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
Controllers::BrightnessController::Levels previousBrightnessLevel;
lv_obj_t* flashLight;
lv_obj_t* backgroundAction;

View file

@ -8,6 +8,7 @@
#include "displayapp/apps/Apps.h"
#include "components/settings/Settings.h"
#define MAXLISTITEMS 4
namespace Pinetime {

View file

@ -38,7 +38,8 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
const Pinetime::Controllers::Ble& bleController,
const Pinetime::Drivers::Watchdog& watchdog,
Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel)
const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: app {app},
dateTimeController {dateTimeController},
batteryController {batteryController},
@ -47,6 +48,7 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
watchdog {watchdog},
motionController {motionController},
touchPanel {touchPanel},
spiNorFlash {spiNorFlash},
screens {app,
0,
{[this]() -> std::unique_ptr<Screen> {
@ -79,7 +81,7 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen1() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
lv_label_set_text_fmt(label,
"#FFFF00 InfiniTime#\n\n"
"#FFFF00 InfiniTime#\n"
"#808080 Version# %ld.%ld.%ld\n"
"#808080 Short Ref# %s\n"
"#808080 Build date#\n"
@ -186,10 +188,12 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
const auto& bleAddr = bleController.Address();
auto spiFlashId = spiNorFlash.GetIdentification();
lv_label_set_text_fmt(label,
"#808080 BLE MAC#\n"
" %02x:%02x:%02x:%02x:%02x:%02x"
" %02x:%02x:%02x:%02x:%02x:%02x\n"
"\n"
"#808080 SPI Flash# %02x-%02x-%02x\n"
"\n"
"#808080 Memory heap#\n"
" #808080 Free# %d\n"
@ -202,6 +206,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
bleAddr[2],
bleAddr[1],
bleAddr[0],
spiFlashId.manufacturer,
spiFlashId.type,
spiFlashId.density,
xPortGetFreeHeapSize(),
xPortGetMinimumEverFreeHeapSize(),
mallocFailedCount,

View file

@ -29,7 +29,8 @@ namespace Pinetime {
const Pinetime::Controllers::Ble& bleController,
const Pinetime::Drivers::Watchdog& watchdog,
Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel);
const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash);
~SystemInfo() override;
bool OnTouchEvent(TouchEvents event) override;
@ -42,6 +43,7 @@ namespace Pinetime {
const Pinetime::Drivers::Watchdog& watchdog;
Pinetime::Controllers::MotionController& motionController;
const Pinetime::Drivers::Cst816S& touchPanel;
const Pinetime::Drivers::SpiNorFlash& spiNorFlash;
ScreenList<5> screens;

View file

@ -1,4 +1,5 @@
#include "displayapp/screens/Weather.h"
#include "displayapp/WeatherHelper.h"
#include <lvgl/lvgl.h>
#include "components/ble/SimpleWeatherService.h"
#include "components/datetime/DateTimeController.h"
@ -9,34 +10,6 @@
using namespace Pinetime::Applications::Screens;
namespace {
lv_color_t TemperatureColor(int16_t temperature) {
if (temperature <= 0) { // freezing
return Colors::blue;
} else if (temperature <= 400) { // ice
return LV_COLOR_CYAN;
} else if (temperature >= 2700) { // hot
return Colors::deepOrange;
}
return Colors::orange; // normal
}
uint8_t TemperatureStyle(int16_t temperature) {
if (temperature <= 0) { // freezing
return LV_TABLE_PART_CELL3;
} else if (temperature <= 400) { // ice
return LV_TABLE_PART_CELL4;
} else if (temperature >= 2700) { // hot
return LV_TABLE_PART_CELL6;
}
return LV_TABLE_PART_CELL5; // normal
}
int16_t RoundTemperature(int16_t temp) {
return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
}
}
Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
: settingsController {settingsController}, weatherService {weatherService} {
@ -123,7 +96,7 @@ void Weather::Refresh() {
int16_t temp = optCurrentWeather->temperature;
int16_t minTemp = optCurrentWeather->minTemperature;
int16_t maxTemp = optCurrentWeather->maxTemperature;
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, WeatherHelper::TemperatureColor(temp));
char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
@ -133,9 +106,11 @@ void Weather::Refresh() {
}
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
lv_label_set_text_fmt(temperature, "%d°%c", RoundTemperature(temp), tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", RoundTemperature(minTemp));
lv_label_set_text_fmt(maxTemperature, "%d°", RoundTemperature(maxTemp));
lv_label_set_text_fmt(temperature, "%d°%c", WeatherHelper::RoundTemperature(temp), tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", WeatherHelper::RoundTemperature(minTemp));
lv_label_set_text_fmt(maxTemperature, "%d°", WeatherHelper::RoundTemperature(maxTemp));
} else {
lv_label_set_text(icon, "");
lv_label_set_text(condition, "");
@ -155,8 +130,14 @@ void Weather::Refresh() {
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
int16_t minTemp = optCurrentForecast->days[i].minTemperature;
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
auto color = WeatherHelper::TemperatureColor(maxTemp);
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL5, LV_STATE_DEFAULT, color);
lv_table_set_cell_type(forecast, 2, i, LV_TABLE_PART_CELL5);
color = WeatherHelper::TemperatureColor(minTemp);
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL6, LV_STATE_DEFAULT, color);
lv_table_set_cell_type(forecast, 3, i, LV_TABLE_PART_CELL6);
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
@ -165,8 +146,8 @@ void Weather::Refresh() {
if (wday > 7) {
wday -= 7;
}
maxTemp = RoundTemperature(maxTemp);
minTemp = RoundTemperature(minTemp);
maxTemp = WeatherHelper::RoundTemperature(maxTemp);
minTemp = WeatherHelper::RoundTemperature(minTemp);
const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId));
@ -181,7 +162,11 @@ void Weather::Refresh() {
maxPadding[0] = '\0';
minPadding[diff] = '\0';
}
//auto color = WeatherHelper::TemperatureColor(maxTemp);
//lv_obj_set_style_local_text_color(forecast, 2, i, color);
lv_table_set_cell_value_fmt(forecast, 2, i, "%s%d", maxPadding, maxTemp);
//color = WeatherHelper::TemperatureColor(minTemp);
//lv_obj_set_style_local_text_color(forecast, 3, i, color);
lv_table_set_cell_value_fmt(forecast, 3, i, "%s%d", minPadding, minTemp);
}
} else {

View file

@ -24,7 +24,7 @@ namespace Pinetime {
~Weather() override;
void Refresh() override;
private:
Controllers::Settings& settingsController;
Controllers::SimpleWeatherService& weatherService;

View file

@ -9,10 +9,17 @@
using namespace Pinetime::Applications::Screens;
namespace {
void event_handler(lv_obj_t* obj, lv_event_t event) {
void TimeoutEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
screen->UpdateSelected(obj, event);
}
void AlwaysOnEventHandler(lv_obj_t* obj, lv_event_t event) {
if (event == LV_EVENT_VALUE_CHANGED) {
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
screen->ToggleAlwaysOn();
}
}
}
constexpr std::array<uint16_t, 6> SettingDisplay::options;
@ -49,13 +56,20 @@ SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime
snprintf(buffer, sizeof(buffer), "%2" PRIu16 "s", options[i] / 1000);
lv_checkbox_set_text(cbOption[i], buffer);
cbOption[i]->user_data = this;
lv_obj_set_event_cb(cbOption[i], event_handler);
lv_obj_set_event_cb(cbOption[i], TimeoutEventHandler);
SetRadioButtonStyle(cbOption[i]);
if (settingsController.GetScreenTimeOut() == options[i]) {
lv_checkbox_set_checked(cbOption[i], true);
}
}
alwaysOnCheckbox = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text(alwaysOnCheckbox, "Always On");
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
lv_obj_add_state(alwaysOnCheckbox, LV_STATE_DEFAULT);
alwaysOnCheckbox->user_data = this;
lv_obj_set_event_cb(alwaysOnCheckbox, AlwaysOnEventHandler);
}
SettingDisplay::~SettingDisplay() {
@ -63,6 +77,11 @@ SettingDisplay::~SettingDisplay() {
settingsController.SaveSettings();
}
void SettingDisplay::ToggleAlwaysOn() {
settingsController.SetAlwaysOnDisplaySetting(!settingsController.GetAlwaysOnDisplaySetting());
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
}
void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
for (unsigned int i = 0; i < options.size(); i++) {

View file

@ -18,6 +18,7 @@ namespace Pinetime {
~SettingDisplay() override;
void UpdateSelected(lv_obj_t* object, lv_event_t event);
void ToggleAlwaysOn();
private:
DisplayApp* app;
@ -25,6 +26,7 @@ namespace Pinetime {
Controllers::Settings& settingsController;
lv_obj_t* cbOption[options.size()];
lv_obj_t* alwaysOnCheckbox;
};
}
}

View file

@ -10,7 +10,7 @@ SpiNorFlash::SpiNorFlash(Spi& spi) : spi {spi} {
}
void SpiNorFlash::Init() {
device_id = ReadIdentificaion();
device_id = ReadIdentification();
NRF_LOG_INFO("[SpiNorFlash] Manufacturer : %d, Memory type : %d, memory density : %d",
device_id.manufacturer,
device_id.type,
@ -32,7 +32,7 @@ void SpiNorFlash::Wakeup() {
uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::ReleaseFromDeepPowerDown), 0x01, 0x02, 0x03};
uint8_t id = 0;
spi.Read(reinterpret_cast<uint8_t*>(&cmd), cmdSize, &id, 1);
auto devId = device_id = ReadIdentificaion();
auto devId = device_id = ReadIdentification();
if (devId.type != device_id.type) {
NRF_LOG_INFO("[SpiNorFlash] ID on Wakeup: Failed");
} else {
@ -41,7 +41,7 @@ void SpiNorFlash::Wakeup() {
NRF_LOG_INFO("[SpiNorFlash] Wakeup")
}
SpiNorFlash::Identification SpiNorFlash::ReadIdentificaion() {
SpiNorFlash::Identification SpiNorFlash::ReadIdentification() {
auto cmd = static_cast<uint8_t>(Commands::ReadIdentification);
Identification identification;
spi.Read(&cmd, 1, reinterpret_cast<uint8_t*>(&identification), sizeof(Identification));
@ -145,3 +145,7 @@ void SpiNorFlash::Write(uint32_t address, const uint8_t* buffer, size_t size) {
len -= toWrite;
}
}
SpiNorFlash::Identification SpiNorFlash::GetIdentification() const {
return device_id;
}

View file

@ -20,7 +20,6 @@ namespace Pinetime {
uint8_t density = 0;
};
Identification ReadIdentificaion();
uint8_t ReadStatusRegister();
bool WriteInProgress();
bool WriteEnabled();
@ -33,6 +32,8 @@ namespace Pinetime {
bool ProgramFailed();
bool EraseFailed();
Identification GetIdentification() const;
void Init();
void Uninit();
@ -40,6 +41,8 @@ namespace Pinetime {
void Wakeup();
private:
Identification ReadIdentification();
enum class Commands : uint8_t {
PageProgram = 0x02,
Read = 0x03,

View file

@ -16,6 +16,7 @@ void St7789::Init() {
nrf_gpio_pin_set(pinReset);
HardwareReset();
SoftwareReset();
Command2Enable();
SleepOut();
PixelFormat();
MemoryDataAccessControl();
@ -24,8 +25,13 @@ void St7789::Init() {
#ifndef DRIVER_DISPLAY_MIRROR
DisplayInversionOn();
#endif
PorchSet();
FrameRateNormalSet();
IdleFrameRateOff();
NormalModeOn();
SetVdv();
PowerControl();
GateControl();
DisplayOn();
}
@ -63,6 +69,17 @@ void St7789::SoftwareReset() {
vTaskDelay(pdMS_TO_TICKS(125));
}
void St7789::Command2Enable() {
WriteCommand(static_cast<uint8_t>(Commands::Command2Enable));
constexpr uint8_t args[] = {
0x5a, // Constant
0x69, // Constant
0x02, // Constant
0x01, // Enable
};
WriteData(args, sizeof(args));
}
void St7789::SleepOut() {
if (!sleepIn) {
return;
@ -127,10 +144,79 @@ void St7789::NormalModeOn() {
WriteCommand(static_cast<uint8_t>(Commands::NormalModeOn));
}
void St7789::IdleModeOn() {
WriteCommand(static_cast<uint8_t>(Commands::IdleModeOn));
}
void St7789::IdleModeOff() {
WriteCommand(static_cast<uint8_t>(Commands::IdleModeOff));
}
void St7789::PorchSet() {
WriteCommand(static_cast<uint8_t>(Commands::Porch));
constexpr uint8_t args[] = {
0x02, // Normal mode front porch
0x03, // Normal mode back porch
0x01, // Porch control enable
0xed, // Idle mode front:back porch
0xed, // Partial mode front:back porch (partial mode unused but set anyway)
};
WriteData(args, sizeof(args));
}
void St7789::FrameRateNormalSet() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateNormal));
// Note that the datasheet table is imprecise - see formula below table
WriteData(0x0a);
}
void St7789::IdleFrameRateOn() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateIdle));
// According to the datasheet, these controls should apply only to partial/idle mode
// However they appear to apply to normal mode, so we have to enable/disable
// every time we enter/exit always on
// In testing this divider appears to actually be 16x?
constexpr uint8_t args[] = {
0x13, // Enable frame rate control for partial/idle mode, 8x frame divider
0x1e, // Idle mode frame rate
0x1e, // Partial mode frame rate (unused)
};
WriteData(args, sizeof(args));
}
void St7789::IdleFrameRateOff() {
WriteCommand(static_cast<uint8_t>(Commands::FrameRateIdle));
constexpr uint8_t args[] = {
0x00, // Disable frame rate control and divider
0x0a, // Idle mode frame rate (normal)
0x0a, // Partial mode frame rate (normal, unused)
};
WriteData(args, sizeof(args));
}
void St7789::DisplayOn() {
WriteCommand(static_cast<uint8_t>(Commands::DisplayOn));
}
void St7789::PowerControl() {
WriteCommand(static_cast<uint8_t>(Commands::PowerControl1));
constexpr uint8_t args[] = {
0xa4, // Constant
0x00, // Lowest possible voltages
};
WriteData(args, sizeof(args));
WriteCommand(static_cast<uint8_t>(Commands::PowerControl2));
// Lowest possible boost circuit clocks
WriteData(0xb3);
}
void St7789::GateControl() {
WriteCommand(static_cast<uint8_t>(Commands::GateControl));
// Lowest possible VGL/VGH
WriteData(0x00);
}
void St7789::SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) {
WriteCommand(static_cast<uint8_t>(Commands::ColumnAddressSet));
uint8_t colArgs[] = {
@ -198,6 +284,18 @@ void St7789::HardwareReset() {
vTaskDelay(pdMS_TO_TICKS(125));
}
void St7789::LowPowerOn() {
IdleModeOn();
IdleFrameRateOn();
NRF_LOG_INFO("[LCD] Low power mode");
}
void St7789::LowPowerOff() {
IdleModeOff();
IdleFrameRateOff();
NRF_LOG_INFO("[LCD] Normal power mode");
}
void St7789::Sleep() {
SleepIn();
nrf_gpio_cfg_default(pinDataCommand);

View file

@ -24,6 +24,8 @@ namespace Pinetime {
void DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* data, size_t size);
void LowPowerOn();
void LowPowerOff();
void Sleep();
void Wakeup();
@ -37,6 +39,7 @@ namespace Pinetime {
void HardwareReset();
void SoftwareReset();
void Command2Enable();
void SleepOut();
void EnsureSleepOutPostDelay();
void SleepIn();
@ -45,8 +48,16 @@ namespace Pinetime {
void DisplayInversionOn();
void NormalModeOn();
void WriteToRam(const uint8_t* data, size_t size);
void IdleModeOn();
void IdleModeOff();
void FrameRateNormalSet();
void IdleFrameRateOff();
void IdleFrameRateOn();
void DisplayOn();
void DisplayOff();
void PowerControl();
void GateControl();
void PorchSet();
void SetAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
void SetVdv();
@ -68,8 +79,17 @@ namespace Pinetime {
MemoryDataAccessControl = 0x36,
VerticalScrollDefinition = 0x33,
VerticalScrollStartAddress = 0x37,
IdleModeOff = 0x38,
IdleModeOn = 0x39,
PixelFormat = 0x3a,
FrameRateIdle = 0xb3,
FrameRateNormal = 0xc6,
VdvSet = 0xc4,
Command2Enable = 0xdf,
PowerControl1 = 0xd0,
PowerControl2 = 0xe8,
GateControl = 0xb7,
Porch = 0xb2,
};
void WriteData(uint8_t data);
void WriteData(const uint8_t* data, size_t size);

View file

@ -123,7 +123,8 @@ Pinetime::Applications::DisplayApp displayApp(lcd,
alarmController,
brightnessController,
touchHandler,
fs);
fs,
spiNorFlash);
Pinetime::System::SystemTask systemTask(spi,
spiNorFlash,

View file

@ -102,7 +102,9 @@ void SystemTask::Work() {
watchdog.Setup(7, Drivers::Watchdog::SleepBehaviour::Run, Drivers::Watchdog::HaltBehaviour::Pause);
watchdog.Start();
NRF_LOG_INFO("Last reset reason : %s", Pinetime::Drivers::ResetReasonToString(watchdog.GetResetReason()));
APP_GPIOTE_INIT(2);
if (!nrfx_gpiote_is_init()) {
nrfx_gpiote_init();
}
spi.Init();
spiNorFlash.Init();
@ -192,13 +194,16 @@ void SystemTask::Work() {
if (!bleController.IsFirmwareUpdating()) {
doNotGoToSleep = false;
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
break;
case Messages::DisableSleeping:
doNotGoToSleep = true;
break;
case Messages::GoToRunning:
spi.Wakeup();
// SPI doesn't go to sleep for always on mode
if (!settingsController.GetAlwaysOnDisplay()) {
spi.Wakeup();
}
// Double Tap needs the touch screen to be in normal mode
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
@ -240,7 +245,7 @@ void SystemTask::Work() {
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
break;
case Messages::OnNewTime:
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime);
if (alarmController.State() == Controllers::AlarmController::AlarmState::Set) {
alarmController.ScheduleAlarm();
@ -251,7 +256,7 @@ void SystemTask::Work() {
if (state == SystemTaskState::Sleeping) {
GoToRunning();
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
}
@ -263,7 +268,7 @@ void SystemTask::Work() {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
break;
case Messages::BleConnected:
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
isBleDiscoveryTimerRunning = true;
bleDiscoveryTimer = 5;
break;
@ -323,7 +328,11 @@ void SystemTask::Work() {
// if it's in sleep mode. Avoid bricked device by disabling sleep mode on these versions.
spiNorFlash.Sleep();
}
spi.Sleep();
// Must keep SPI awake when still updating the display for always on
if (!settingsController.GetAlwaysOnDisplay()) {
spi.Sleep();
}
// Double Tap needs the touch screen to be in normal mode
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
@ -457,7 +466,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
return;
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
using Actions = Controllers::ButtonActions;