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Use user folder for gamemanager too
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@ -821,7 +821,7 @@ int guiLuaApi::l_get_modpath(lua_State *L)
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int guiLuaApi::l_get_gamepath(lua_State *L)
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{
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std::string gamepath
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= fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games" + DIR_DELIM);
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= fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "games" + DIR_DELIM);
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lua_pushstring(L, gamepath.c_str());
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return 1;
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}
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