diff --git a/src/mapgen/mapgen_carpathian.cpp b/src/mapgen/mapgen_carpathian.cpp index c1e07030c..f7daef708 100644 --- a/src/mapgen/mapgen_carpathian.cpp +++ b/src/mapgen/mapgen_carpathian.cpp @@ -273,6 +273,9 @@ void MapgenCarpathian::makeChunk(BlockMakeData *data) generateCavesRandomWalk(stone_surface_max_y, large_cave_depth); } + // Generate the registered ores + m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); + // Generate dungeons if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin && full_node_max.Y <= dungeon_ymax) @@ -282,9 +285,6 @@ void MapgenCarpathian::makeChunk(BlockMakeData *data) if (flags & MG_DECORATIONS) m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); - // Generate the registered ores - m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); - // Sprinkle some dust on top after everything else was generated if (flags & MG_BIOMES) dustTopNodes(); diff --git a/src/mapgen/mapgen_flat.cpp b/src/mapgen/mapgen_flat.cpp index e2bc42918..11b27f85c 100644 --- a/src/mapgen/mapgen_flat.cpp +++ b/src/mapgen/mapgen_flat.cpp @@ -207,6 +207,9 @@ void MapgenFlat::makeChunk(BlockMakeData *data) generateCavesRandomWalk(stone_surface_max_y, large_cave_depth); } + // Generate the registered ores + m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); + if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin && full_node_max.Y <= dungeon_ymax) generateDungeons(stone_surface_max_y); @@ -215,9 +218,6 @@ void MapgenFlat::makeChunk(BlockMakeData *data) if (flags & MG_DECORATIONS) m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); - // Generate the registered ores - m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); - // Sprinkle some dust on top after everything else was generated if (flags & MG_BIOMES) dustTopNodes(); diff --git a/src/mapgen/mapgen_fractal.cpp b/src/mapgen/mapgen_fractal.cpp index b915cd8f9..68a66bba9 100644 --- a/src/mapgen/mapgen_fractal.cpp +++ b/src/mapgen/mapgen_fractal.cpp @@ -218,6 +218,9 @@ void MapgenFractal::makeChunk(BlockMakeData *data) generateCavesRandomWalk(stone_surface_max_y, large_cave_depth); } + // Generate the registered ores + m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); + if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin && full_node_max.Y <= dungeon_ymax) generateDungeons(stone_surface_max_y); @@ -226,9 +229,6 @@ void MapgenFractal::makeChunk(BlockMakeData *data) if (flags & MG_DECORATIONS) m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); - // Generate the registered ores - m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); - // Sprinkle some dust on top after everything else was generated if (flags & MG_BIOMES) dustTopNodes(); diff --git a/src/mapgen/mapgen_v5.cpp b/src/mapgen/mapgen_v5.cpp index 3e8f42acf..c5be727b9 100644 --- a/src/mapgen/mapgen_v5.cpp +++ b/src/mapgen/mapgen_v5.cpp @@ -232,6 +232,9 @@ void MapgenV5::makeChunk(BlockMakeData *data) generateCavesRandomWalk(stone_surface_max_y, large_cave_depth); } + // Generate the registered ores + m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); + // Generate dungeons and desert temples if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin && full_node_max.Y <= dungeon_ymax) @@ -241,9 +244,6 @@ void MapgenV5::makeChunk(BlockMakeData *data) if (flags & MG_DECORATIONS) m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); - // Generate the registered ores - m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); - // Sprinkle some dust on top after everything else was generated if (flags & MG_BIOMES) dustTopNodes(); diff --git a/src/mapgen/mapgen_v7.cpp b/src/mapgen/mapgen_v7.cpp index e266e29c8..1354bf256 100644 --- a/src/mapgen/mapgen_v7.cpp +++ b/src/mapgen/mapgen_v7.cpp @@ -352,6 +352,9 @@ void MapgenV7::makeChunk(BlockMakeData *data) generateCavesRandomWalk(stone_surface_max_y, large_cave_depth); } + // Generate the registered ores + m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); + // Generate dungeons if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin && full_node_max.Y <= dungeon_ymax) @@ -361,9 +364,6 @@ void MapgenV7::makeChunk(BlockMakeData *data) if (flags & MG_DECORATIONS) m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); - // Generate the registered ores - m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); - // Sprinkle some dust on top after everything else was generated if (flags & MG_BIOMES) dustTopNodes(); diff --git a/src/mapgen/mapgen_valleys.cpp b/src/mapgen/mapgen_valleys.cpp index 0a0f93a75..404ec585a 100644 --- a/src/mapgen/mapgen_valleys.cpp +++ b/src/mapgen/mapgen_valleys.cpp @@ -253,6 +253,9 @@ void MapgenValleys::makeChunk(BlockMakeData *data) generateCavesRandomWalk(stone_surface_max_y, large_cave_depth); } + // Generate the registered ores + m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); + // Dungeon creation if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin && full_node_max.Y <= dungeon_ymax) @@ -262,9 +265,6 @@ void MapgenValleys::makeChunk(BlockMakeData *data) if (flags & MG_DECORATIONS) m_emerge->decomgr->placeAllDecos(this, blockseed, node_min, node_max); - // Generate the registered ores - m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); - // Sprinkle some dust on top after everything else was generated if (flags & MG_BIOMES) dustTopNodes();