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CMakeLists.txt
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Add unit tests for MapBlock (de)serialization (#14560)
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2024-05-05 22:54:40 +02:00 |
mesh_compare.cpp
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Add mesh comparison functions, for tests
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2024-02-22 15:45:17 +00:00 |
mesh_compare.h
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Add mesh comparison functions, for tests
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2024-02-22 15:45:17 +00:00 |
mock_activeobject.h
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Add unittests for item movement code (#11885)
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2022-09-27 16:22:11 -04:00 |
mock_inventorymanager.h
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Unittest: Add inventory callback tests
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2024-03-16 20:14:05 +01:00 |
mock_server.h
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General code refactoring/improvements in server, treegen and connection
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2024-03-20 16:37:32 +01:00 |
mock_serveractiveobject.h
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Add unittests for item movement code (#11885)
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2022-09-27 16:22:11 -04:00 |
test.cpp
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Upgrade client active object mgr tests to Catch2 (#14565)
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2024-05-22 18:39:53 +02:00 |
test.h
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Reduce test framework macrosity
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2023-12-15 10:23:32 +01:00 |
test_activeobject.cpp
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Add unittests for item movement code (#11885)
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2022-09-27 16:22:11 -04:00 |
test_address.cpp
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Extend capabilities of Address class
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2024-01-07 21:49:05 +01:00 |
test_areastore.cpp
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Make sure relevant std::stringstreams are set to binary
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2021-09-11 21:06:57 +02:00 |
test_authdatabase.cpp
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Some globals (un-)init fixes
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2024-04-20 13:03:42 +02:00 |
test_ban.cpp
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Introduce proper error handling for file streams
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2024-05-14 18:33:08 +02:00 |
test_clientactiveobjectmgr.cpp
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Upgrade client active object mgr tests to Catch2 (#14565)
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2024-05-22 18:39:53 +02:00 |
test_collision.cpp
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Collision various fixes (#9343)
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2020-04-08 22:45:05 +02:00 |
test_compression.cpp
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
test_connection.cpp
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Split internal parts from connection.h
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2024-03-20 16:37:32 +01:00 |
test_content_mapblock.cpp
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Add meshgen tests
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2024-02-22 15:45:17 +00:00 |
test_craft.cpp
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Add some simple unittests for shapeless recipes
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2023-04-14 21:10:09 +02:00 |
test_datastructures.cpp
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Fix compiler warnings
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2024-02-24 12:39:12 +01:00 |
test_eventmanager.cpp
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Move the codebase to C++14
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2022-02-26 14:39:41 +01:00 |
test_filesys.cpp
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Introduce proper error handling for file streams
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2024-05-14 18:33:08 +02:00 |
test_gameui.cpp
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Move hard coded minimap to builtin (#14071)
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2024-02-07 20:13:23 +01:00 |
test_gettext.cpp
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Fix various code & correctness issues (#11815)
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2021-12-05 14:40:30 +01:00 |
test_inventory.cpp
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Inventory: Send dirty lists where appropriate (#8742)
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2019-08-24 19:07:38 +02:00 |
test_irrptr.cpp
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Fix some gcc -Wself-move warnings
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2023-06-15 13:55:20 +02:00 |
test_keycode.cpp
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Revert "Don't trigger a key event if a key with the same associated char was pressed (#13773)"
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2023-10-30 21:23:59 +01:00 |
test_lua.cpp
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Modify PUC Lua to wrap C++ exceptions (#12445)
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2022-09-26 07:23:48 -04:00 |
test_map.cpp
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Speed up find_nodes_in_area (#12845)
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2022-10-13 09:35:19 -04:00 |
test_map_settings_manager.cpp
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
test_mapblock.cpp
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Add unit tests for MapBlock (de)serialization (#14560)
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2024-05-05 22:54:40 +02:00 |
test_mapnode.cpp
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Optimize lighting calculation (#12797)
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2022-10-09 10:50:26 -04:00 |
test_mesh_compare.cpp
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Add mesh comparison functions, for tests
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2024-02-22 15:45:17 +00:00 |
test_modchannels.cpp
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
test_modstoragedatabase.cpp
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Rename "mod metadata" to "mod storage" everywhere
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2022-11-24 17:58:25 -05:00 |
test_moveaction.cpp
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Client: fix unknown texture upon shift-move to full inventory list (#14586)
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2024-04-28 19:45:09 +02:00 |
test_nodedef.cpp
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Re-order sound-related code (#12382)
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2022-06-20 21:56:12 +02:00 |
test_noderesolver.cpp
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Schematic: Properly deal with before/after node resolving and document (#11011)
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2021-03-20 13:02:15 +01:00 |
test_noise.cpp
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fix integer overflow in mapgen (#11641)
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2022-06-03 20:51:58 -04:00 |
test_objdef.cpp
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Allow ObjDefManager instances to be cloned
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2020-05-05 19:26:59 +02:00 |
test_profiler.cpp
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Pass clang-format on various cpp/header files (#5559)
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2017-04-23 09:52:40 +02:00 |
test_random.cpp
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Add API for restoring PseudoRandom and PcgRandom state (#14123)
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2024-01-16 23:20:52 +01:00 |
test_sao.cpp
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General code refactoring/improvements in server, treegen and connection
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2024-03-20 16:37:32 +01:00 |
test_schematic.cpp
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Schematic: Properly deal with before/after node resolving and document (#11011)
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2021-03-20 13:02:15 +01:00 |
test_serialization.cpp
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Remove trailing whitespace (#13505)
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2023-05-18 20:34:18 +02:00 |
test_server_shutdown_state.cpp
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Make unittests less reliant on files in the source distribution
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2024-01-14 13:17:53 +01:00 |
test_serveractiveobjectmgr.cpp
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Improve ServerEnvironment::getRemovedActiveObjects() in many ways
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2024-03-20 16:37:32 +01:00 |
test_servermodmanager.cpp
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Allow game to specify first and last mod in mod loading order (#14177)
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2024-06-01 16:36:20 +02:00 |
test_settings.cpp
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Some globals (un-)init fixes
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2024-04-20 13:03:42 +02:00 |
test_socket.cpp
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Socket-related cleanups
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2021-12-29 23:01:26 +01:00 |
test_threading.cpp
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Stop misusing volatile keyword
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2024-06-10 18:49:43 +02:00 |
test_utilities.cpp
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Fix curl compatibility issues with colorize_url (#14615)
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2024-05-09 11:31:10 +02:00 |
test_voxelalgorithms.cpp
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Fix inconsistent rounding in VoxelLineIterator::VoxelLineIterator (#14555)
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2024-04-20 13:03:34 +02:00 |
test_voxelarea.cpp
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Add VoxelArea::intersect()
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2023-06-23 09:05:26 +02:00 |
test_voxelmanipulator.cpp
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Node definition manager refactor (#7016)
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2018-02-10 21:04:16 +01:00 |